The seed wasn't optimal, being a snow planet with complex stratagem plotting and the lack of an FRV spawn, but decided to give it a go. It would have been faster to start at SEAF Artillery, but having two SAM Sites up to start gave me peace of mind about drop ship call-ins. I'll likely redo this run at some point to get the run down to sub 15, or ideally around 10 minutes with a good seed.
Loadout - Primary: MP-98 Knight | Secondary: GP-31 Grenade Pistol | Grenade: G-4 Gas
Stratagems - Orbital Laser | MLS-4X Commando | LIFT-850 Jump pack | A/ARC-3 Tesla Tower
Armor - SC-30 Trailblazer Scout | TR-117 Alpha Commander | Mark of the Crimson Fang
Booster - Expert Extraction Pilot
Modifiers - Complex Stratagem Plotting | Orbital Fluctuations
Planet - HADAR
Speedrunners ! Patch 1.007.000 brought a host of new content and shadowpatches.
Although duplicate operations on the same planet still occur, it is once again possible to keep a seed without the operation modifiers being randomized after the first reset, and withou













