Speedrunners, another bug that has existed since patch 1.006.000 has been discovered. Quitting the game while on a mission (whether to scout or simply because the game crashed) has an abnormally high chance of altering the mission modifiers.
After several hours of testing, here is what we know:
- Megacities are not affected.
- Operations that do not have an operation modifier to begin with are not affected (meteorological modifier only, Commando operation, low-level operation, planet under defense, etc.).
- Running an operation without ever quiting the game will keep the modifiers as they are (so Un-Scouted runs are safe).
- After you quit the game once, quitting the game again will not change the modifiers again. You are stuck with the new modifiers.
Unfortunately, we have not been able to identify a pattern in how the modifiers change. You can select 4 different Super Helldive Terminids operations with the same 2 modifiers (for example, Orbital Fluctuations and Complex Stratagem Plotting) and get 4 different results after quitting the game (see attached images). In rare cases, the modifiers will not change, but in the vast majority of cases, at least one of them will change.
If you’re scouting seeds, keep in mind that modifiers aren't stable (they will be after your first reset or if you complete another mission in the same operation) and that you should expect both good and bad surprises (Complex Stratagem Plotting appearing or disappearing).








Speedrunners ! Patch 1.007.000 brought a host of new content and shadowpatches.
Although duplicate operations on the same planet still occur, it is once again possible to keep a seed without the operation modifiers being randomized after the first reset, and withou











