Changes to the leaderboard
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Changes to the leaderboard
Veröffentlicht 10 months ago von

Changes to the leaderboard

Change 1

When I started speedrunning again, I noticed an inconsistency in the loading screens of the game.

Depending on the PC and fps, it can vary from 2 to 4 seconds.

So I managed to beat some of my times for individual stages, but it affected the loading table.

So, in order to organize the times accurately, without losing records because of the loading screen, I decided to change the way the times start in the individual stages, which will work as follows:

The time starts when the loading screen for the next stage ends, as you can see in the following image:

The final time will be the same and will apply to both PC and console.

Change 2

The categories “New Game” and “New Game+” have been replaced by “Any”, in which “New Game” has become a variable > NG or NG+.

I made this change because the time difference between these categories is extremely minimal. You basically start with a different arsenal of weapons, but you pass the levels in the same way. What will change is the way you kill enemies.

So I don't think it's interesting to play in both categories, so you can start however you want, whether you've completed the game or not.

I recently discovered that when you start a new game and begin to walk through walls, you skip checkpoints, so when you complete the levels, you don't have the option to save the game, which saves a few seconds if you combine all the levels, so it's more worthwhile to run the game by starting a new save.

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