Donald Duck: Goin' Quackers Forum  /  Loading a 00.0% file on N64
  GhostSenpaiGhostSenpai
(edited: )

Some people were asking me about the possibility of allowing to load a dummy 00.0% file in order to skip the 1:17 cutscene that the game has before it can be played

For a long time N64 console runners needed to deal with this while emulator runners just load a savestate to skip this (not recommended at all but sometimes that happened), and then they realized that making a dummy savefile after watching the cutscene allowed to skip it entirely, helping to save 1:17 minutes each time they started a new run, so after analysis, console and emulator runners now are allowed to make a dummy save file each time they start to streaming the game, and then use the file to start every attempt

In order to make your run approved, all you need to do is this:


When you start your stream you can make the dummy savefile, and after each reset you just need to load the savefile you created before.

Saying this, you need to have the option to preserve your past boradcast activated, otherwise your run loading a dummy file is gonna be rejected. This applies also for emulator runs, meaning that now savestates are banned. And if you make an offline attempt (local recording) you cannot make the dummy savefile.

Any questions about this please feel free to make them on this post or to send me a message through Discord

Shoutouts to UI_Jess for helping with the video

UI_JessUI_Jess likes this. 
  GhostSenpaiGhostSenpai

Update: As July 30 2019 streaming the creation of the savefile is not required anymore, so, if you wanna create a dummy 0.00% file offstream and use it for runs, feel free to do it. With this said, you can use the same savefile for any of your attempts, meaning that you don't need to create a new savefile everyday

PaunchySlothPaunchySloth, FishFish and KompxKompx like this. 
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