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KDavisSRLKDavisSRL likes this. |
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It says Gamecube ISO that does not mean he's playing on Emulator right? Will add my input once I know more about ciccio's run been away from Budokai for a while |
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Well I have no proof that it's iso, but the quality doesnt look good enough to be emu imo. And he clearly saves time in loads over other gamecube runs |
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dont worry guys |
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Yup, it was GC iso, but played on console (Wii). Even though, somebody needs to confront USA and JPN versions ayways, because the latter felt so much smoother and faster to me at first. But might just be placebo. |
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Hey, guys! Bumping this thread. I did a little comparision video today, which left me with some doubts. First of all, let's forget about the USA vs JPN iso stuff that I mentioned in the past, it was 100% placebo. Their difference in loadings is very minimal (if not identical). I'm not completely sure about the gameplay tho, but Blaze Jeezus' record on NTSC-U should answer that question clearly. As you can see, both my games (played on the Nintendont GC emulator for the Wii) are identical, in loadings, to Blaze's run. In the end, anyways... yes, ther are only two solutions. Because yes, there are way better runs that deserve to be in the place I am (and I was) right now. |
BackBack likes this. |
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Nintendont is not an emulator. The Wii is not powerful enough to emulate a GameCube. Nintendont simply loads the files off of an SD card or USB drive and runs it the way it should be run as if it were a physical copy. I have a physical copy of the game, and load times are the same as on Nintendont. |
BackBack and ![]() |
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and if my run does become invalid or we go loadless, im still totally down to run it again and get WR |
BackBack likes this. |