Forums  /  Capcom vs. SNK 2: Mark of the Millennium 2001  /  Changes to Timer Rules and Moving Forward
  uw99eruw99er

First off I want to say how awesome it is to see new runners on the board, lets keep those times coming!

Secondly I wanted to make a small, but significant change to the rules on how it is timed. The rules state to have the timer start upon choosing the category. I looked over several speedrunning boards for various fighting games and noticed most timers start after they choose their fighters. I feel this could be a positive change for it would encourage people exploring other fighters without the fear of time loss.

I want to be as fair as possible to all runners so if you would like me to go over your run and reduce your times based on the new rules I will do so. I only ask if you could reply in this thread post, or send me a message through the platforms I have posted on my page giving me permission to do so.

Also if you would have any suggestions on future boards for this game I would like to get your input on that. I plan on adding new categories based on the default settings for the game for each category including traditional 3 round rules for single match.

 
  VictorKratosVictorKratos

uw99er
I find it very valid or time this way
It starts after choosing the fighter

About new category

Maybe the level very hard would be interesting

 
  VictorKratosVictorKratos

@uw99eruw99er
Another thing

You as a supermodel can change user times
based on the new rule.

Detail I just beat the ratio mode time again
based on this new rule

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  uw99eruw99er

Very hard sounds like a great category, I will add it alongside the default category when I get a chance to set it up. Thanks for the input, and congrats on the new PB / WR

VictorKratosVictorKratos likes this. 
  Marth.SRMarth.SR

It would indeed be more fair to those who'd like to use characters other than shotos. So yeah, sure! Go ahead with that change!

VictorKratosVictorKratos and uw99eruw99er like this. 
  uw99eruw99er

So I've implemented the new sub categories based on the difficulty. I would of like to have the game setting rules mentioned above the game mode rules, but I would of have to turn the game mode into the sub category and I don't know what the outcome would of been. I wanted to preserve the runs you guys have submitted so that was the safest way of doing so.

The oddball of the difficulty sub category would be hard, I had suggested 6 stars being the best for that. If you guys feel differently about that please let me know. I felt that 3 being the Normal (default) and 8 being the max (very hard) that 6 would be a good setting for hard.

I also mentioned in those new sub categories to have your game options screen presented in your submissions, I know it's been a common practice for some already. That'll make it a lot easier for accepting runs.

If you spot any mistakes in the rules or have a suggestion regarding changes to these rules please let me know.

Thank you all and keep those times coming, I look forward to seeing some new runs and hopefully some new runners.

 
  felipe83felipe83

Any plans creating a Boss Rush category? I think it would be interesting (mostly because you dont have to receive 6 1st attacks from the CPU to skip the extra fight)...

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  uw99eruw99er

Yeah, I think we can work that in as a category. I'll set something up when I get a chance later on in the weekend.

felipe83felipe83 likes this.