speedrun.com speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
Log in

Forgot password

 
Forgot password Cancel
Sign up
 
Cancel
Bloons Tower Defense 2
Bloons Tower Defense 2 (2007)
Bloons series
Web
Leaderboards
    Full Game Leaderboard
News Guides Resources Streams Forum Statistics Boosters ROM Hacks
Bloons Tower Defense 2 Forum  /  Proposed new timing changes for BTD 1 and BTD 2

KILLKIDKILLKID

Sweden

  KILLKIDKILLKID
14 Feb 2021, 16:36

Hello, I'm here to propose some new timing rules for when the timing for runs should end.

Why?

Recently there was some discussion about the top 2 runs in BTD1 glitch%, with two runs that were of a very similar time. For the discussion see: https://www.speedrun.com/bloons_tower_defense/thread/aft7e I misstimed my run by timing a local file while youtube seems to introduce some lag, but for fairness sake timing should ofcourse be done by the youtube videos. The problem with ending the timer at "congratulations" is that it fades in, so if the video is blurry, what resolution is used, and how readable the text should be is all pretty much arbitrary choices as anyone who has timed bloons TD runs would know.

The solution?

End the timer on the first frame on which no projectile particles are visible on screen after the last bloon is popped. That's darts, tacks, bomb explosions etc. https://imgur.com/a/y6U2NpM for an example. The downside of this is that sometimes darts will fly for many frames before leaving the screen, but atleast it's objective when time should end.

 

DeschDesch

Norway

  DeschDesch
14 Feb 2021, 19:26 (edited: 14 Feb 2021, 19:27)

The way I timed things was by using spikes. When they disappeared, that seemed to be on the first frame that the "congratulations" screen started to fade in. This is a really consistent way to time it, but it relies on having road spikes present, which is not utilized in all categories

Your proposed solution seems fine to me. As far as I know, these projectiles disappear before road spikes, meaning if you re-time old runs, all of them should get a slight improvement, if anything. So even if this timing method introduces a minute level of RNG, its consistency more than makes up for it imo.

Also is there a discord for this game? The invite in the forums doesn't work

GerbungisGerbungis and KILLKIDKILLKID like this. 

KILLKIDKILLKID

Sweden

  KILLKIDKILLKID
14 Feb 2021, 19:32

@DeschDesch I don't think we have a discord atm, atleast not one i'm in. We switched to these rules in BTD1 now and I'm retiming some runs, and I noticed timing my records locally as opposed to from the youtube upload took off like 0.5 seconds. So my record should be like 0.5 seconds slower I think, if you get something close we can retime the runs using https://slashinfty.github.io/yt-frame-timer/ .

GerbungisGerbungis likes this. 
Latest News
View all
No news
Recent Threads
View all
Thread Author
My glitchless records are now unbeatable?
Last post 15 Sep 2021
KILLKIDKILLKID
8 replies
Why I left BTD2, and Speedrunning
Last post 15 Feb 2021
GerbungisGerbungis
7 replies
Proposed new timing changes for BTD 1 and BTD 2
Last post 14 Feb 2021
KILLKIDKILLKID
2 replies
How to eliminate all lag
Last post 12 Feb 2021
KILLKIDKILLKID
0 replies
My analysis of all towers for easy glitchless
Last post 7 Feb 2021
KILLKIDKILLKID
0 replies
Moderators
MrJoCrafterMrJoCrafter  cheesepillscheesepills 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2022
Elo Entertainment Inc.