Suggestions
5 years ago
Sweden

Hey guys. Here's just some things I think that can be done to improve the leaderboards for this game. These are just my suggestions so feel free to let me know what you think.

[big]Individual Levels Rules[/big] So we recently added all of the missions in the game to the Level Leaderboards. Now the question is how to setup the rules for them.

These are my suggestions: • MUST be started via Chapter Select. • Real Time (RTA) is used. • While not required it’s appreciated if you use a timer (Livesplits). Time Starts: • If Skippable Cutscenes or Partner Switch are Available: Then time starts after skipping everything that is possible. (See 1-1) • If There’s No Skippable Cutscenes or Partner Switch: Then time starts upon when the screen has faded to black. (See 1-2) Time Ends: • If There’s A Last Action Performed: Then time ends when you lose control over your character. For example if the last thing you do is pull a lever or something. (See 1-2). • If It Ends With Cutscenes: Then time ends when the screen has faded to black (See 1-3).

[big]Full-game Rule Change[/big] Time Start: When press skip on first cutscene. Time Ends: When you release the fully charged shot (first frame you see the pink/purple colors).

[big]Remove the 4th Rank Icon[/big] I personally think a 4th place rank icon is just not needed. It's also way too bright.

[big]Make the 1st and 3rd Rank Icons more colorful (More Gold and More Bronze)[/big] Doesn’t look really that Gold or Bronze.

[big]Cake% → Cakewalk%[/big] Since all other difficulties (Rust’Em Up/Survivor and No Mercy) are fully named why not Cakewalk?

Edited by the author 5 years ago
New York, USA

I'd like to see the percent sign taken off the category names.

Game stats
Followers
17
Runs
28
Players
8
Latest threads
Posted 6 years ago
0 replies
Posted 4 years ago
1 reply
Posted 6 years ago
0 replies
Posted 6 years ago
4 replies