Hello I was just wondering why the timing for ILs end on pause rather then when finishing the objective, and also is there a consistent way to pause or do you have to do it manually.


A consistent way to pause is by pressing the pause button...


I mean like a consistent way to pause the frame after the animation finishes or do you just have to press it manually after the animation ends (so like a buffer or something)

(edited: )

if you unplug your controller it goes into the pause menu frame perfectly