New Timing Rule -- New Super Mod(s) Needed!
5 years ago
Texas, USA

Hey all!

I'd like to begin timing on the first frame that the marshmallow hits 0 ft (after falling). This will help with retiming -- it will be very clear when to start time now, and submissions that do not include clicking "Start Game" can now be verified easily.

With the rule change, I'm looking for a new Super Mod (or multiple) to help me retime all runs (including obsoleted runs). I retime by using "." and "," within YouTube to advance frame by frame.

If you're interested, let me know! There are 16 total runs to retime. After retiming, I ask that you leave a comment on the run saying "Retimed using new start-time rule." Even better would be to show your retiming math in the comment!

Edited by the author 5 years ago
Mexico

Hey i'm interested, but I'm a bit slow in regards to these kinds of things lol. Let me see if I have my shit together: MasterFocus hits the 0 ft mark at .459 in his timer, he ends the run accurately, so his new time would be 12.413-0.459= 11.954, right?

Edited by the author 5 years ago
Oxknifer likes this
Texas, USA

That sounds right to me! Also I figured you'd be interested -- and I'm glad you are, because you rock at retiming :D Also there's this awesome app called Time Calculator on Android that lets you plug in stuff so you don't have to do it all in your head.

I just retimed my old run because it didn't have a timer in the first place. But the other 15 still need to be done -- I'd help out today but I have a big paper to write haha. Thanks for your help! You are now a Super Mod!

RodrigoA likes this
Mexico

Hey mom I made it

I'll time as many runs as possible today but I also have some big homework awaiting me lol. Thanks dude!

Texas, USA

No, thank you, Rodrigo! Of course, this doesn't have to be done all today :)

Texas, USA

@RodrigoA thanks for taking care of that :D -- happy holidays!

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