Forums  /  Astérix (NES)  /  Goodbye


I came back from Patagonia, a wonderful place to discover. The silence of its trees, the outrageousness of its mountains, the pride of its birds, and me.

At some point in my life I seeked the goal of getting all the world records on Infogrames games. Actually, only old generation consoles Smurfs, Tintin, Lucky Luke, Spirou, and Asterix. So, I looked on this website the already existing records. I remember that on all the games listed, there were only two runs I didn't know if I could do better. The first one was the SNES Astérix & Obélix in Easy by Traviktox. Amazingly, this run has been improved since. The second one was the 5:56 by Kirua. I remember thinking : "Why would I play a game that, if ever I beat the record, I could only cut a few frames ?". How happy was I to cut a second ! Now, look where we are : 6 seconds. If I had been told that at the time, I would've think that there could've only been a major breakthrough. And yet, there was no major breakthrough. Even if Kirua's execution was excellent, all the little routing optimizations and the grinding made such a difference.

I had so much fun playing this game, but now is my time to stop speedrunning. It's very time consuming, and I prefer to spend less time on computer. Why would I sit here while the Tierra del Fuego rivers are flowing ?

Congratulations Mad_Max, you produced a wonderful run. I guess it required much work and stubborness. I like to believe that such a run wouldn't exist without my challenge, and I'm happy the game reached such a level. I wish you improve the run even further, so here is some knowledge maybe you don't have.

When you arrived on this game, I spent much time optimizing the route. I even did a human theory TAS to compare different strats. When you look at the TAS by Aglar & Randil (, the major difference with a human play is the 3-2 strat, not using the OOB. At first, this strat seems unusable because of the multiple frame perfect jumps. However, I found a route that is hard but doable. At first, I was doing this :

, which is very hard, but saves 1s over the classic OOB strat. I spent very much time grinding for a run with this strat, and even got a run to 4-3... This strat is very hard because of the flame. It's not possible to manipulate the flame, it is based on a timer from the start of the level. If you step on it, it won't shoot, but doesn't delay the cycle. So I found another strat, faster and safer :

It saves 1.2s, and you reach sooner the flame so it's easier.

I wish you all good luck and lots of fun 🙂

NB : why do you punch at 2-2 start ? 😃
NB2 : if you need health, you could use my 5:52 strat on 2-1 2nd snowman


Hey baruch!

I have to say that when I worked on the game back then, given that I spent little time on it, it felt like I did a pretty good job routing a lot of things from scratch (TAS can only be used to some extent) and that the run produced was even cleaner than expected. Soon after I did realize a couple of things I overlooked and some dumb small time losses here and there, but even then I was imagining the run could be brought to something like 5:53.

So the fact that it's now sitting below 5:51 is extremely impressive for me as well and all the small optimizations that were brought by you and Max (obviously Max in particular is bringing the game to the next level right now but I know you also helped the process a lot) were really remarkable and by far exceeded my expectations. From my experience and all the games I've seen, I think it's fair to say that Asterix at the moment would rank among the most optimized games with small communities. I know that a while ago I had some interest in coming back to this because I felt that a little more could be done with it, but as it is right now it's pretty much at the lowest priority it could be for me, not because I don't like the game (not saying I love it but it was more fun than I expected at first to grind it) but because I don't think that I would have much (if anything) to contribute, and the game was already done justice by other people.

Well I say that but apparently there's still some sizeable improvements, although your videos aren't working (if you could fix that, I was curious to see what it was like). Even so, that's just curiosity on my part and doesn't change the desire to watch from a distance, and I'm sure Max on the other hand will incorporate them if they are reliable!

As for you, I can only wish you good luck on your next endeavours!


Woops, switched from private video to unlisted, it should work now


Oh that's a really nice strat indeed!