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Covert_MadnessCovert_Madness
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Hey all - just submitted my first run of adventure (just started running it). I put my submission down as Emulator but am posting here to clarify. I am currently running it on the PS4 atari classics game ( http://au.ign.com/games/atari-flashback-classics-volume-2 ). This has an in-game timer which seems to be quite accurate (from first castle screen until final screen). So a number of questions: 1) Has anyone reviewed the console emulation details? Can this be deemed to be an emulated atari system or will there be a new category? 2) Is in-game timing acceptable or does the run have to be timed manually? (I time it manually anyway to check but the in-game timing is more accurate in my opinion). 3) Any other thoughts on using the console emulation for runs? I may eventually download the original + emulator onto PC but at the moment I am planning on using the PS4 for easy streaming (my PC is not great) and general practice. |
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I'd say by default a re-release's in-game timer should be a separate category. I doubt it goes down to the frame level, does it? |
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Covert_MadnessCovert_Madness
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It seems to go down to .05s increments, I'll have to re-check this later. That's a resolution of 20Hz. NTSC is 60Hz and PAL is 50Hz. Should have a time resolution of 2.5 frames or 3 frames. I'll have to double-check the resolution of the timer tonight and post up a reply. |
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Covert_MadnessCovert_Madness
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Just to confirm - 0.05s increments is what the timer works in. |
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