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Full Game Leaderboard
Level Leaderboard
All
Charge Assault
Charge the Enemy
Two-pronged Strategy
Rescue
Rescue: Radar Race
444
Long Day
First Contact
Pipeline Destruction
Faceless Soldier
Transfer Orders
Fleet Destruction
Stonehenge Defensive
Bunker Buster
Cape Rainy Assault
Cape Rainy Assault: Valley Race
Battle for Farbanti
Last Hope
Homeward
Lost Kingdom
Lighthouse
Lighthouse: Arsenal Bird Kill
Dark Blue
Dark Blue: Tunnel Race
Unexpected Visitor
Anchorhead Raid
Ten Million Relief Plan
(She/Her)
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Any% - Easy, Normal, and Hard Any% - NG+ Easy, Normal and Hard Individual Levels (Might also wanna do something like Easy & Hard? Skipping Medium?) Only missions I'd suggest skipping or ruling differently will be 6 and 11. (Lesser extents being Battle for Farbanti, which is Mission 15, but you then have the Ace fight at the end.) Arsenal Bird% ACE% - Easy and Hard (Skipping Normal) I'm suggesting categories for each difficulty, because not everyone will want to play Hard, or Easy for example. (I couldn't see myself running the full game again on Hard. Even more so hearing its 99.99% missile fired at me.) |
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Gun Maniac (only machine gun) can be category since it is in the game as a medal and shows you in result screen as a bonus. Plus there is a Mig-21 is the only aircraft with twin machine guns as a special weapon. Only issue is on what difficulty (Hard & Ace have limited ammo)? Arsenal Bird% doesn't seem like category because it doesn't have it's own mission, its right after other objectives. |
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(She/Her)
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(edited: ) |
As for Arsenal Bird, it is, but its also a boss rush, and its more fun than facing Mr Long name, and hoping for dumb luck hits. That was me just slapping together what could be interesting. |
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Mihaly Dumitru Margareta Corneliu Leopold Blanca Karol Aeon Ignatius Raphael Maria Niketas A. Shilage |
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(She/Her)
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I'm sure people will figure out when to hit him, but for first time players, that fight just comes down to "Spam missiles, hope they hit". |
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best weapons to use are PLSL or EML if you are good with aiming and predicting Mihaly's movement. Plus you can spam QAAM missiles works well too. Also head to head can work too but very risky of getting killed. |
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(She/Her)
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I used QAAM and jsut spammed. But thats neither here nor there, this was a topic for suggestions 😛 |
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(Any/All, He/Him, They/Them)
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What about a F-104 Starfighter category? It would be very different from Any% because of the poor performance and ammo capacity of the aircraft, and would give those who aren't skilled at post-stall manouvers a category they could be competitive in. |
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For ILs, what about an Ace%? |
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(Any/All, He/Him, They/Them)
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(edited: ) |
Should there be a new "Casual -Easy-" Category? For the purpose of campaign it shares the Easy unlocks and stuff, but your lockon has greater range by default in "Casual -Easy-" which would likely mean some objectives can be completed faster. Edit: So after giving the new XFA-27 with the MTSM a try in "Casual -Easy-", full campaign runs probably wouldn't have a significant difference as the buffs are a 30% range increase to standard missiles (2.6k instead of 2k) and infinite missiles. It might make a difference though in ILs that rely heavily on missiles, like Bunker Buster. |
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Casual added for fullgame. ILs will remain Ace only for now. |
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Aye, I agree with that! |
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