I feel like I am going insane. My past few no toilet gun runs have had 5-8 different random QTEs each. Is there something that triggers them beside rng (like running into walls or using items or something)? I have also had multiple QTEs trigger on top of each other for added insult to injury
There are also some QTEs that I get nearly every single run in the exact same place (the doorway leading to the clay rocks is almost always a hold key event). Has anyone else noticed that?
its just rng. there are scripted QTEs but the only one i know how to skip is pickaxe/rifle room where you can jump through the doorwar in small mode to skip it
The weird thing is that in the Any% run currently there is always one QTE and that's at the beginning, which I imagine is because a trigger hasn't been crossed. It's weirdly consistent.