评论
IrelanduhTrance4 years ago

@WitchRain The "Mod" in question looks like pressing a hotkey to speed up an emulator by 10x. its not professional or consistent so it will not be used whatsoever. And even if there was some kind of mod, it will not be used on this game

@Rapix The post i made regarding a segmented category was in 2015. 4 years ago. It was added, nobody ran it so i removed it. If a PS4/PC HD version of the game was released, i would just run that and keep the leaderboard the same, but if capcom was going to make a PC version they would have done it when the PC version of RE4 was going to come out, or when they ported the PS2 version to the PS4

IrelanduhTrance4 years ago

Kratos on PS3, you up the brightness in your capture card and it looks perfect. Also "Expanded Color Range" will make it brighter too. I had the same issue

IrelanduhTrance4 years ago

You are correct, there is no point in comparing GCN and PS3, but that's why there are filters in place on the leaderboard so you can see what the fastest time is for each version

GustavoPredador 喜欢这个
IrelanduhTrance4 years ago

Hi, thanks for sharing your concerns

Firstly, we used to have separated categories, but the leaderboards looked far too messy, containing every version of the game. We decided to merge the boards because most of the runners used a japanese PS3 version of the game. At this time we will not be separating the categories.

Secondly, we will not be adding any form of door skip/modding in this game. It's just gunna cause more mess on the leaderboards. Speedrunning should be as simple as turning on the game and doing a run. I would like to hear other peoples views too. Feel free to respond

GustavoPredador 喜欢这个
IrelanduhTrance4 years ago

NG+ NMS was decided to be the default when this game was relatively active because it had more runners. I was a mod at the time and I wanted New Game to be default but NG+ NMS was more popular so that's what we went with. There is no reason to change it, so it should be changed back.

Nerd_Squared 喜欢这个
IrelanduhTrance4 years ago

Touching on StevenMaytes last point, the remap of the analog stick is already an alternative to mashing and is allowed for the very reason of RSI. If you can't mash or don't want to mash then you should just run the DS category. No brainer for me

impasta 喜欢这个
IrelanduhTrance4 years ago

I see a lot of people having the arguement of "Letting the game chose the category you're running" Magnum% was originally added so people didn't have to reset based on the weapon they get in the locker. You can also pick up the GL later on in the run at the cost of time, just like every other element of bad RNG is, a time loss.

wolfdnc 喜欢这个
IrelanduhTrance4 years ago

i agree with witchrain's statement completely. makes total sense to have that category

keny 喜欢这个
IrelanduhTrance4 years ago

I don't run this game anymore, but I used to. My view has been, and always will be, if you allow some form of tool to get the same grenade launcher RNG, then you may as well do the rest of the RNG in the game. I'd be all up to some form of category that makes all of the RNG in the game consistent. The GL/Magnum is a 1/2 chance. Getting the powders after train is 1/2. One cycle worm RNG is 1/2. not to mention pharmacy password, evidence locker, music box, enemy patterns etc. to me there's really no point in doing just the GL.

WitchRain RebeccaRE 喜欢这个
IrelanduhTrance4 years ago

From my timings it was the exact same speed but i could be wrong

trashcat178 andrewlim 喜欢这个
IrelanduhTrance5 years ago

Well young man, would you like some assistance into this investigation? I can show you TRUE undeniable insight into this rather diabolical debate.

IrelanduhTrance5 years ago

Hey all. Been hearing some rumours that I apparently cheated some of my runs. In particular, my Hellfire run. It's based on the fact that i run into the jewel room without having to solve any of the paintings. Just wanted to open up a discussion as to why people think this is cheating. Thanks in advance!

IrelanduhTrance5 years ago

I modded UNICOY simply because they wanted to help. Having the runs put on hold because they were "Cheating" is just a lame excuse for wanting to change the rules and it is more of a personal attack against him and his runs. He also came up with some really cool suggestions to make mods lives easier and keeps the boards consistent and not having any mistakes in timing.

We do have an Outbreak Discord now. Feel free to join this - https://discord.gg/fMEaJdJ

IrelanduhTrance5 years ago

feel free to add me on discord again and we can discuss it. I do get a lot of comments on youtube so i probably did miss it. My apologies-

IrelanduhTrance5 years ago

I like both of these drafts for the rules. If others agree I can paste them in. Sticking with RTA for online runs is better than IGT because changing the timing method into a speedgame that has been ran for years is a very drastic change. And if there's no way to verify past runs under this new timing method, it makes no sense to do so.

All points of view do make a lot of sense and should have been a rule originally. if agreed by the main runners of online runs, this rule can be put in place.

I will state though, any run that has been submitted and is pending verification, will not be affected by any new rules that are put in place. The date of some of those runs were completed nearly 8 months ago, so as long as they meet the requirements of the current rules.

Regarding my position as moderator, I have always paid attention to offline runs. Online runs were always dealt with by the other mods, but they don't mod anymore. Hence when i was asked by a friend to make Hurriboy a moderator, i was pleased that I would get some help with the verification of online runs, but instead i was just told to demod myself. That will not be happening.

However, we do need some more people to verify some runs since there is such a huge backlog of runs that need to be verified. If you would like to be a verifier, feel free to reach out to me on this thread and we can discuss further

IrelanduhTrance5 years ago

in my testing, it saves 10 seconds on RPD 1 as claire, but you need to open the west office door and discard the spade key still, so it saves like 4 seconds, but adds a shit ton of RNG to the library. i often didn't get a run going for 4 hours. For leon though, pretty sure its slower overall

CodyLoadee30 tdans 喜欢这个
IrelanduhTrance5 years ago

Yes (120 remains as default/main category as it has more runners)

Zero, xGrenadier 4 其他 喜欢这个
IrelanduhTrance5 years ago

In my honest opinion, I've had no problem with the moderation at any stage. Runs have been verified quickly. The first run I submitted was my mistake (Variable, confusing ANY on the filter with Any/Variable Frame Rate) and that was rejected but in a professional manner

With regards to removing/changing categories, I'm against that. The board looks fine to me. Having 120 over variable is much more viable, because it stops people abusing the frame rate to get a faster time. Using the Variables in speedrun.com allows people to use a filter to separate the categories without the need of creating multiple lines for separate categories.

With regards to changing the graphics mid run, i don't see that as a problem either (Disclaimer, i DO NOT change the graphics mid run) Not allowing that is would be preventing people who want to run 120 but get lower frame rate during boss fights from running the category.

With regards to this being the optimal layout - https://www.speedrun.com/Umbrella_Corps/full_game#PC_NG

Looks like spaghetti junction if i'm honest. Too much going on and creates too many" WR's " and confusion for peoples audiences when describing who has what WR

I also wanted to include the fact that 120 has 3 times as many runs submitted than 60FPS on Leon A alone

Also me and several other runners have had to sit through the frame rate being capped to 120 and making all of our hard work and runs invalid, and now it is being suggested to add it again and potentially remove 120 is just kinda dumb.

TL:DR - It's fine the way it is

xGrenadier, Zero 5 其他 喜欢这个
IrelanduhTrance5 years ago

When TEW2 came out and we found that aiming was actually faster every second, i tried to say it was a glitch, because I really coudn't be arsed aiming for the whole 2:30 run, but at the end of the day that was just a mechanic that was programmed into the game, and it was just being abused. Same applies here

MASH, bearlol, Usokkithetree 喜欢这个
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