评论
Washington, USADylenoyer945 days ago

Hey SizoQ, thanks for the welcome! I did notice the other categories of course and was surprised to find out about glitches, I never knew about them at all so I've been running the game glitchless myself.

And that's awesome to see, I didn't expect you to add the variable for the classes so soon, I'm glad you thought that it was a good idea too! And as for moderation, that's what I was thinking, but you're welcome, if the community ever picks up and you need a hand I'd be happy to join you then if you'd have me, I will continue to have interest for sure. Thanks again for adding the classes variable and for planning on adding more categories, I'll get to practicing soon for hopes of a new PB to submit!

Washington, USADylenoyer946 days ago

Hey there, so I was curious on why there's only 100% available on here, and curious on the likelihood on potentially making any new categories. I found a speedrun on Youtube for an Any% category or Human% category, where you just beat the Human Gateway and leave.

I've always loved this game, the music brings so much nostalgia, so after seeing this speedrun I've been speedrunning it on occasion myself, I've managed to get a pretty okay time for me still learning the route, my PB is 14:52, the best time I've come across for an Any% run or Human% run is 12:54 by Bu11seye00. I know I could come close but I'm still needing to look at the paper for guidance in the later half. My goal is to get the route down and upload the run and I was hoping that I could submit it here too at some point if possible.

I also noticed the lack of not showing what class is used for the speedruns, I'm pretty sure that's fairly easy to apply, as we've done something similar for our leaderboard for the game Anger Foot, I could potentially lend a hand in setting that up if you were interested @SizoQ.

It also be so cool to be a moderator for this game I've loved since I was a child. I see that it's just you, I also see that it's a very small community currently so you may not need the help but I do have moderator experience, I'm a mod for Anger Foot, both versions, Itch.io and Steam, and then Teardown as well. If you'd have me that'd be awesome but if not I understand your choice of course but I wanted to ask anyways.

通关记录: Teardown
Washington, USADylenoyer942 months ago

Hey Gecalsth, that's not a stupid question at all, that's actually a very good point, I'm pretty sure I misread how that info for the time was being said, it makes sense that 76ms would mean 0.076ms, it's just not showing the 0 in the middle there, but if there is indeed a 0 on the end of the time we know for sure that it's that time, like you pointed out above. So that's how the time worked for the previous version of TDT so I guess I was just going off of that, but my apologies I fix that and look at any other runs that may be timed incorrectly though I think you found the only examples of this happening so good eye, and thanks for asking!

Gecalsth 喜欢这个
主题: Teardown
Washington, USADylenoyer942 months ago

After a long wait it's finally here. Thank you all for your patience.

I've been using a working version for a while now as people may have noticed, this version of the tool SwankyKoala helped me get working, but I do owe credit to Smellyalater and Bigpumkin for making the first tool. I've been trying to get it looking better for a while now and I finally made small changes to the end screen ui to make all the information fit properly, and I've been trying to figure out how to add the "speedrun.com legal" bit that was on the previous version of TeardownTools but I haven't figured out how to yet, so instead of waiting until then I just decided to make it official as it is right now. I also had to make sure it worked and downloaded properly as well before making the patch live for everybody. I'll still look into how to add that other bit but it isn't really necessary at the moment. But it's finally here, thanks again for all your patience regarding this matter, and happy speedrunning!

cathemeral 喜欢这个
通关记录: Teardown
Washington, USADylenoyer943 months ago

The audio does sound weird but I can tell that the sounds made are accurate with what was happening in the game so I can verify this run, I just hope that this audio problem was a random fluke. I've had audio issues before so that's what I'm thinking may have happened, next time you're recording it should hopefully be gone.

cathemeral 喜欢这个
主题: Teardown
Washington, USADylenoyer943 months ago

You're not prying by asking this, I'm not very tech-savvy when it comes to coding so I'm still looking into it but I may have somebody lend a hand with making it work again, Bigpumkin and Smellyalater were the ones who made to mod in the first place, Smelly is gone on hiatus with irl stuff with an undetermined return time and Bigpumkin is no longer a part of the speedrun community for this game, I've tried to reach out to them with no response as of yet.

If you'd like to speedrun Teardown with the benefit of TeardownTools then you are more than welcome to use v.1.4 of the game, this can be selected and used by going to the Teardown steam page, right clicking on Teardown on the left side where your library is, go to properties, then go to the tab "Betas" and you can select v.1.4 there, TeardownTools still works with this version of the game and to my knowledge there aren't any big changes with these two versions, the only difference I know of if the change to the UI of the game but other than that there doesn't seem to be any differences.

I'm trying to get TeardownTools working soon but without the knowhow it's been difficult, so bare with us and we'll try to get it operational as soon as possible!

通关记录: Teardown
Washington, USADylenoyer944 months ago

You did perform that old run, the 3:43 but you never submitted that run, I confirmed that we didn't delete it somehow, I looked through all of the rejected runs, I'm pretty sure it just didn't end up being submitted, either way you got a big new PB with this run so all is well, and GGs on this run, never thought to use the boosters on this level, that's pretty clever, I look forward to trying to attempt this for myself eventually!

主题: Teardown
Washington, USADylenoyer944 months ago

Using Version 1.4 is acceptable as yes there are no major differences, we're currently looking into a fix for TeardownTools since after the most recent update to the game it made it not compatible anymore, we found a small fix that can fix the time shown on the end screen but we're looking into it more before making it live for download, once we find out exactly how we want it we'll update the link for TeardownTools as soon as possible but we are aware of TeardownTools not working properly and we'll have it fixed soon enough!

Hopeenuoli 喜欢这个
通关记录: Anger Foot (Steam)
Washington, USADylenoyer9410 months ago

Oh this response is very late but to confirm this is indeed the Steam Version, the telltale sign is the timer, the timer for the two versions is different, they have different fonts and then also the Steam Version's timer is pink and the Itch.io Version is green

Davdus Patatoes 喜欢这个
通关记录: Teardown
Washington, USADylenoyer9411 months ago

That could be interesting but us moderators thought about it after the boosters were added into the game and we decided to ban the use of them on the main leaderboard since the boosters are very inconsistent and all of the work that was put into the category at that point was immediately for nothing. I'm not sure if we'd add new categories for the Race Track%, it could be food for thought but I'm almost certain we won't see them implemented anytime soon but I suppose one could still hope!

YipDippy 喜欢这个
通关记录: Teardown
Washington, USADylenoyer9411 months ago

This was a good run for the vehicle of your choice but I would love to see you get a run with one of the faster cars on the map you know, but alas, all is well but I'd still like to see you get in a quicker time, wink wink nudge nudge, no pressure :)

YipDippy 喜欢这个
通关记录: ANGER FOOT (Itch.io)
Washington, USADylenoyer941 year ago

I'm pretty sure the best way to keep the speed up is to just take tight turns but not too tight, sometimes a wider turn is better than just taking a 90 degree turn, give or take, hopefully that can help out some for you! And yeah it can be a little hard to control especially since you can stack the effect of the energy drinks, I think it can only go up to times 3 I believe.

Patatoes RunStrafe 喜欢这个
Washington, USADylenoyer941 year ago

After my last message I wanted to try to get my time down, up to 329 attempts total now, managed to get a 11.067sec!! Big improvement overall but that's going to be difficult to get it more smooth, I didn't put as much time into this level as you, 3000 plus attempts is some serious dedication!! Well done again!

se7enteen 喜欢这个
Washington, USADylenoyer941 year ago

That's a great time, congrats on the hard work!! I just checked, my PB on plumbing is 13.199sec, but that's only with about 200 tries though, and wow yeah your time is almost top ten, great job again!

se7enteen 喜欢这个
Washington, USADylenoyer941 year ago

Well yes we can see where our time puts us on the ingame leaderboard but the whole point of this website is to submit speedruns, we were discussing how it's be cool if there were leaderboards on this website for individual levels

se7enteen 喜欢这个
Washington, USADylenoyer941 year ago

I like the idea for individual level leaderboards but there's a lot of them in this game, it would make the leaderboard look too cluttered, if there was a why to consolidate the floors then perhaps it can be done but I'm not expecting that to happen, though it would be cool.

Only way I see it being done is by making some new categories named Floor 1 Individual Levels, Floor 2 Individual Levels, etc. , then having sub categories for each level within, it sounds possible but it means getting it done.

se7enteen 喜欢这个
Washington, USADylenoyer941 year ago

Hey guys, I'm unsure where to find this information for submitting runs, I know it's pretty early on still but I noticed that the leaderboards aren't locked anymore and was ready to start doing some runs even if we don't have the full game yet, thank you guys in advance and I look forward to getting this ball rolling!

Washington, USADylenoyer941 year ago

I was actually curious about that, I was playing this game pretty avidly about a year ago but never thought I could submit since I was playing on switch and I was just using the capture function on the switch and in some levels either the beginning was cut off or I didn't include the leaderboards so I had prove of the full run, I do have capture software now so that wouldn't be a problem anymore but it's very nice to know!

Washington, USADylenoyer941 year ago

Excellent, glad that one was working for you, it's served me well!

主题: Teardown
Washington, USADylenoyer941 year ago

Hey Team, I noticed that our rules that are for hammer only says that it's just a glitchless category but it doesn't state what is defined as a glitch, I know that people who have experience with the game should be aware of what they are but newer runners may not, I'm unable to make any adjustments to the rules myself but I think we should just add a bit of text stating what is considered a glitch, in the rules for fullgame runs it does say "no glitches such as prop boosting" but that's it, I know we have a guide saying what is considered a glitch but I think we could add what's considered a glitch to the rules of the glitchless categories just for clarity, this has only really crossed my mind recently, let me know if you think it's a good idea!

Dem008 喜欢这个
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