the frame the 8 appears is 0.02 on the timer at bottom. i found that pressing 2 opposite keys cancels the move animation sort of and saves some time.
4 frames is the best possible time, Bricks can't move faster than this.
yeah i see bricks cant move faster, but like what if you cancel he animation of the bricks moving by pressing another key and it merges instantly?
cmon guys stop rejecting runs that have the animation cancel tech lol
There is no minimum time in speedrunning, that's the whole point of speedrunning: Trying to find it. People in Odyssey thought 1:01 would be literally impossible, yet they did it, legitimaly. Runs shouldn't be rejected because theyre too fast.
The thing is, there can be a minimum time in speed running, @blueYOSHI. For instance, you clearly couldn't get a 2048 in less than a second, because not only is it impossible to mash buttons that quickly, and think that quickly, but computers don't even process stuff fast enough for that to be possible, even in a TAS. That's important to note. There IS a minimum time for every speed run, but usually no human ever reaches it, because we're humans, and we aren't perfect.