needs a retime but ill probably beat this tomorrow anyway
Mod Message: RETIMING THIS HAS BEEN PAIN. The sections, "00h 00m 05s 400ms + 00h 00m 10s 049ms + 00h 00m 38s 016ms + 00h 00m 32s 483ms + 00h 05m 50s 483ms + 00h 00m 19s 083ms + 00h 00m 58s 466ms + 00h 00m 00s 433ms + 00h 00m 00s 733ms + 00h 00m 01s 100ms + 00h 00m 00s 299ms + 00h 00m 41s 916ms + 00h 00m 53s 883ms + 00h 01m 13s 299ms + 00h 00m 26s 150ms + 00h 01m 58s 850ms + 00h 00m 07s 766ms + 00h 00m 00s 466ms + 00h 00m 42s 483ms + 00h 00m 10s 283ms + 00h 01m 02s 866ms + 00h 00m 04s 366ms + 00h 01m 16s 583ms + 00h 04m 21s 350ms + 00h 02m 02s 983ms + 00h 01m 29s 716ms + 00h 00m 20s 900ms + 00h 00m 02s 183ms + 00h 00m 28s 783ms + 00h 00m 29s 500ms + 00h 00m 35s 316ms + 00h 00m 25s 150ms + 00h 00m 21s 783ms + 00h 00m 28s 333ms + 00h 00m 28s 466ms + 00h 00m 30s 283ms + 00h 00m 39s 416ms + 00h 00m 00s 433ms + 00h 00m 33s 250ms + 00h 00m 23s 733ms + 00h 00m 29s 816ms + 00h 00m 34s 966ms + 00h 00m 26s 900ms + 00h 00m 23s 500ms + 00h 00m 00s 133ms + 00h 00m 43s 833ms + 00h 01m 15s 099ms + 00h 00m 29s 716ms + 00h 00m 13s 649ms + 00h 00m 33s 066ms + 00h 00m 12s 366ms + 00h 01m 23s 649ms + 00h 00m 00s 599ms + 00h 00m 32s 533ms + 00h 00m 30s 816ms + 00h 00m 48s 216ms + 00h 00m 27s 000ms + 00h 02m 59s 366ms + 00h 00m 35s 583ms + 00h 04m 14s 466ms at 60 fps" add upto a final time of "00h 47m 52s 333ms" Retimed using the Run-Timer (https://github.com/Evil004/Run-Timer)
The category for the Poppy Playtime Duo Speedrun Challenge is Any%!
Document listing all glitches and skips for both Chapter 1 & Chapter 2 Current Patch (Created by Nia) https://docs.google.com/document/d/141XAP9pIMf9ZIp0gedIFswye0Iur_xo2A5_Pw4yfk58/edit?usp=sharing
Livesplit guide here: (Splits/Layout file now available in the Discord server!)
地点 | 奖金(USD) | 玩家 |
---|---|---|
![]() | $250.00 | |
![]() | $150.00 | |
![]() | $100.00 |
挑战是限时的速通比赛。
它们与常规排行榜的运行提交方式非常相似,但只允许在设定的时间范围内提交。
除此之外,它们可能具有独特的主题、规则或目标,与常规分类有所不同。它们提供了探索游戏不同方面或庆祝特定事件、发现或社区里程碑的机会。
我们SRC系列中的挑战由内部资助并精心挑选,以庆祝并回馈我们的社区。这些挑战不仅认可我们的玩家的热情和奉献精神,还鼓励更加轻松的环境,重点在于社区协作而非纯粹的竞争。