**New True 100%** (updated as of 3/17/22)
Updated xJackieBx
by Time Starts when you gain control of Kuros Runner Must Complete All 9 Guilds Runner Must Turn in All 6 Treasures Runner Must Kill the Bouncer Time Ends on Malkil's Death animation.
All Glitches are allowed
Here is a rough breakdown of how the route will look. (current inventory total in ( )'s ) *Edited to get the town treasures earlier in the run as it makes the pathing smoother
- Bronze Thief Statue (1)
- Bronze Thief Guild (0)
- Silver Thief Statue (1)
- Silver Thief Guild (0)
- Gold Thief Statue (1)
- Gold Thief Guild (0)
- Treasure One (1) <treasure in window of "beehive skip building>
- Treasure Two (2) <treasure in thief 3 locked door bottom right of town>
- Bronze Wizard Statue (3)
- Bronze Wizard Guild (2)
- Gold Wizard Statue (3)
- Silver Wizard Statue (4 max)
- Silver Wizard Guild (3)
- Treasure Three (4 max) <treasure in thief 3 locked door area to the right of wizard 3>
- Gold Wizard Guild (3)
- Treasure Four (4) <treasure in normal door above wizard 3>
- Dungeon Wise Man (2) (Crown, Scepter)
- Town Wise Man (0) (Coin, Necklace)
- Bronze Knight Statue (1)
- Bronze Knight Guild (0)
- Treasure Five (1) <treasure in palace interior exactly opposite side of where wise man is>
- Gold Knight Statue (2)
- Silver Knight Statue (3)
- Gold Knight Guild (2)
- Treasure Six (3) <left door near top of center tower>
- Palace Jewel (4 Max)
- Palace Wise Man (2) (Orb, Chalice)
- Silver Knight Guild (1)
- Town Jewel (2)
- Bouncer (2)
- Dungeon Jewel (3)
- Dragon (4 Max)
- Malkil
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