Console and EMU separation, Arossavi moderator
3 years ago
Belgium

Mod's edit from Hamm: This is yet to happen, but it has stayed in consideration for quite a bit, so don't completely count it out.

Hello everyone!

Nice to see some activity on the leaderboards! Arossavi and I have had quite a few discussions about possible differences between the console and emulator versions of this game. After countless comparisons, we came to the conclusion that the emulator allowed for some faster strategies on many levels as well as some improvements in consistency for some tricks. This includes, among others, water bounces, some wall clips, and some cuts. The impacted levels are, as far as we know:

Snow La Coasta (Water bounce, barrier climb) Manic Mines (Roof clipping at the start of the level) Lumberjack Lake (Water bounces) Scarecrow Creek (Water bounces) Wood Stockade (Water bounces) Rushmore Rapids (Water bounce) Fish 'N' Ships (Water bounce)

All those differences do not save a huge amount of time over a full run, as there are many instances where you can make up the loss somewhere else; however, in the case of ILs, which are getting slowly maxed out, the differences are quite huge (over a second sometimes). As such, I have made the decision to separate console and emulator for ILs only at the moment. If the full-run categories do get maxed out at one point, we will consider a separation there as well.

As I have been busier for a few years now, and considering that Arossavi has done a great job with researching the game and providing me with help regarding the leaderboard status, the state of the community, and understanding the game more, let alone his activity, I named them moderator for this game. We will still take any decision together, but they will at least help with verifying runs and checking this forum often.

Thank you for reading.

Edited by HammMann 1 year ago
Arossavi likes this