At the start you want to throw the Grenade pretty low, so you don't have to wait as long for it to get into position to detonate. In this run the first fight was perfect, except no Sniper drop but that's alright. I also discovered a new Tactical Reset on the 2nd hacking panel, doing this the doors are wide open, thus you don't have to go to the right as it opens.
Now the final fight is also a bit different this time around. I figured out that when the first Romanov charges, you can just throw 2 Grenades near the other one, then Boost Kick and get both Romanovs with the Grenades! It's solid but I'm sure it can be polished a bit more.
**Edit: Fandom deletes wikis that has no activity, so sadly the old one was removed. But I did back it up, so you can find here (until it gets deleted again): **
I’ve been working on this for the last couple of weeks and I’