Comments
thread: Undertale
Texas, USAcookiepocalypse7 years ago

Yeah, it really sucks when you don't know what to do. I discovered it in a soulless pacifist run back before pce. Luckily, because i know the spares, I was fine, but it can be horrible if you dont know about it.

thread: Undertale
Texas, USAcookiepocalypse7 years ago

The reason you couldn't flee from tsundereplane is that you encountered undyne on the same frame you screen transitioned at the end of the battle, and that makes the game think you are still fighting undyne. Its a really annoying glitch when you don't know about it. The best thing to do is save and reload the game

KVZZ likes this
thread: Undertale
Texas, USAcookiepocalypse7 years ago

there are two different video tutorials which you can find here: http://www.speedrun.com/undertale/guide/0d2b5 and here:http://www.speedrun.com/undertale/guide/5h8zl

thread: Undertale
Texas, USAcookiepocalypse7 years ago

It doesn't work. The sans fight would most likely be going on in the end of the neutral ending for both neutral and tpe, runs would end 30 minutes before tpe, there is almost no downtime in hotlands which is when the Undyne the Undying fight would be happening. The Undertale community needs to make a good impression at gdq, and having an annoying clusterfuck of different runs won't do that. Also, about the tas run of mario 1,2,3, and lost levels. I watched it, and it was not easy to follow what was happening. I was constantly jumping between screens based on what the commentary was saying. It was a confusing, hard to follow. It also had all 4 games being played by the same inputs and was still hard to follow. it just wont work to have completely different runs happen at once. It is best to keep runs seperate for this reason.

thread: Undertale
Texas, USAcookiepocalypse7 years ago

having three differnt routes going on at the same time is just confusing and hard to follow.; The time differences would also make neutral and geno finish >20 minutes earlier than TPE. It just doesnt work.

thread: Undertale
Texas, USAcookiepocalypse7 years ago

Geno is not the most difficult run. Just because it has sans doesn't mean it is the hardest. Neutral and TPE are both much harder runs to perform and optimise.

thread: Undertale
Texas, USAcookiepocalypse7 years ago

the only problem with that bid war is tpe is 20 minutes longer, and it could really mess up the schedule. Also people are stupid and geno would win

thread: Undertale
Texas, USAcookiepocalypse7 years ago

Doesn't count, my run died 8 hours in

thread: Undertale
Texas, USAcookiepocalypse7 years ago

Music mods have been a thing for over half a year and I haven't heard any complaints about them until now. They have been used for months without giving anyone an unfair advantage or creating drama. There has been no music that has just been used for an audio queue and everyone is only calling out music mods because people brought up text and sprite mods. As long as actual music is used in replacement of the original music, I dont see a problem.

letcreate123 likes this
thread: Undertale
Texas, USAcookiepocalypse8 years ago

Or, as an alternate solution, we can add one more mod and give each mod a day of the week on which they verify runs, so they only have to verify runs once a week and runs can still get quickly verified.

thread: Undertale
Texas, USAcookiepocalypse8 years ago

we dont need more mods we just need our current mods to take responsibility for their positions, and if they won't, then we get new mods.

thread: Undertale
Texas, USAcookiepocalypse8 years ago

Either Watch the WR run by TGH or you can learn from this tutorial http://steamcommunity.com/sharedfiles/filedetails/?id=568646859

thread: Undertale
Texas, USAcookiepocalypse8 years ago

For glitchless it has a very small effect because of the save and quit, which allows the text to be mashable, so there will most likely only be around a 1/2 second difference, which only occurs if you do a few specific things sans doesnt like

thread: Undertale
Texas, USAcookiepocalypse8 years ago

OverworldYT we can skip sans dialogue in long hallway with punchcard and that is the only place text could make a large difference from different runs

thread: Undertale
Texas, USAcookiepocalypse8 years ago

Meowmix, if you want to bring up a question and have it treated seriously, dont make the main message spammy. And in response to your question, in my opinion Papyrus skip should be banned from both neutral and TPE glitchless

Texas, USAcookiepocalypse8 years ago

I am also part of the keyboard mater race, but I use z for a, x for b, enter for start and rshift for select

thread: Undertale
Texas, USAcookiepocalypse8 years ago

Yes that is known, it is just very rare because you need to get hit in the menu after saving asriel.

thread: Undertale
Texas, USAcookiepocalypse8 years ago

We can't get past the invisible wall without clipping into the acual visoble wall so the skip is not possible. Even with wall clipping in debug we cannot go through the invisible wall

thread: Undertale
Texas, USAcookiepocalypse8 years ago

Fearless would just be neutral with 2 more kills in hotlands, so it doesn't make enough of a difference to warrant it being a thing.

thread: Undertale
Texas, USAcookiepocalypse8 years ago

We have a discussion going on about this in the undertale speedrunning Discord https://discord.gg/0fJMcmFC7YN21T6M

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