I was thinking of the following categories
Easy% - Complete the Game using any difficulty settings Any% - Complete the game using the intended difficulty settings All Missions - Complete all main quests and Side Quests
Let me know what you think and if you have any suggestions for others!
Odd suggestion from me. Glass cannon% in assist options you set it to where you take 400% increased dmg and deal 400% increased dmg. Definately more of a side category
I would like these 3 difficulty categories: easy% (damage taken 0% i guess, damage done 400%), normal% (default 100/100), glass/dodgeball% (400/400). I already have a run to submit for this kind of normal%, I'm just waiting for it to exist.
Another category I'd like to have is "no OOB" and, seeing that there's a collision glitch with NPCs and pausing the game, a "Glitchless" too.
I'm saying we need "no OOB" cuz I do a lot of OOBs in my runs, BUT I have a friend that is focusing right now on a run without OOBs
Another suggestion: Timer ending when the bus moves at the end of last cutscene, or when it shows "THE END" at the bottom of the screen