How To Play Stage 1 Faster?
2 years ago
Brazil

In my world record, I knew that my stage 1 was a bit slow, but that wasn't a big deal to me

And then, I watched Muten's run and realized "OH CRAP MY STAGE 1 SUCKED"

Heck, I looked at Beard's run, and even with an extra boomerang throw, his split is around .5 seconds faster than mine (adjusted to when I split by the way)

So does anyone have tips on how to improve it? I tried doing stage 1 IL runs at I seemingly can't get that much faster.

I would like to point out that I don't believe this is an emulator issue, and Beard's and Muten's runs are legitimate, so I was wondering how to improve it.

Edited by the author 2 years ago
Pennsylvania, USA

I started to TAS level one this weekend to see what exactly causes the most lag, hat boomeranging, sprite overload, coin grabs. I am interested to see which enemies are best skipped, and which should be killed at close or long range. FWIW it is my first time TASing something, so I am not really expecting stellar results too quickly. Initial analysis are pointing to close up kills unless there is more than 3 enemy on the screen, as close up kills lessen the chance of having to jump and boomeranging the hat. I doubt I am breaking any ground here, but figured I would share what I came across.

CrabbyCrab101 likes this
New York, USA

I think ultimately being able to figure out when to toss your hat at which group of enemies to get multiple kills with less hat throws will be a time saver. I feel like the hat does contribute significantly to the lag and the less you throw it for the most enemies killed the better.

CrabbyCrab101 likes this
Canada

Please see my thread regarding this: https://www.speedrun.com/the_great_gatsby/thread/l0cid/1#mhb53

The time muten_pizza achieved is not legitimate due to an inaccurate emulator.

CrabbyCrab101 likes this
Canada

poor muten sadnessCAT

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