Pretty much old route but replaced Fire Bro with Tunnel Nut. Improved movement and strats so this is up to date.
- Rolling Rock in the Woods
- Caught Hopping in the Forest!
- Shopping in Steam Gardens (Waterfall)
- Tucked Away Inside the Tunnel
- Climb the Cliff to Get the Nut
- Flooding Pipeway Ceiling Secret
- Flooding Pipeway
- The Nut in the Red Maze
- The Nut at the Dead End (Uprootless)
- Road to Sky Garden
- Cracked Nut on the Crumbling Tower (Pathway Skip)
- Nut Planted in the Tower (Uproot Skip)
- Stretching Your Legs 14-16. Broodal Fight (Multi Moon)
We take out Sand Quiz, hallelujah ~10-15 seconds faster than the previous route if executed well. We take out Sand Quiz: Wonderful! for Slots, which is slightly faster and an easier setup on the bird, the bird setup could of been faster just immediately go and grab Overlooking, as well as Alcove earlier after the 2 BB moons which is slightly faster when you leave Crate as one of the last few moons. NOTE: TOWER SKIP CANNOT BE PERFORMED WITHOUT HAVING ATOP THE HIGHEST TOWER ALREADY.
- Sand Kingdom Slots
- Overlooking the Desert Town
- Bird Traveling the Desert (backup = exit from Rumble)
- A Rumble from the Sandy Floor
- Employees Only
- Top of a Dune
- On Top of the Stone Archway (Bulletless Skip)
- On the Leaning Pillar
- Inside a Block Is a Hard Place (BB>Hole)
- Alcove in the Ruins (Break Crate)
- Secret of the Mural
- Atop the Highest Tower
- From a Crate in the Ruins
- On the Lone Pillar
- Sphynx's Treasure Vault (Obtain 300+ Coins)
- Lost in the Luggage (Warp to Odyssey)
¤Reposted due to a mess up in the title.¤ Did this in the afternoon of 10/31/17. If I immediately ran up to grabbed the moon it would of been a 1:32 fight on first input to grabbing the moon. Could of saved more time after landing on the platform after the final knockback animation which i got up slightly slow, which if I did it faster it would of been a 1:28ish. This took a while to get, the last 2 knockbacks to get back on the mecha for the final kill is the most difficult thing I've done on this game.
Update: Leave Purple/Female Broodal LAST.
This clip above proves that getting early 3rd kill or kills before the 2nd knockback animation is finished is impossible.
This clip above proves that it is IMPOSSIBLE to kill ANY Broodals during the 3rd phase (running phase) and have to wait for the stomping cycles.
Really like this route, basically reversed the former route, not much can be changed here now.
- Entrance to Shiveria
- Shopping in Shiveria
- The Shiverian Treasure Chest
- Shining in the Snow in Town (Bottom Left)
- Atop a Blustery Arch
- The Gusty Barrier (Bottom Right)
- Ice-Dodging Goomba Stack
- The Icicle Barrier (Top Right)
- Treasure in the Ice Wall
- The Ice Wall Barrier (Warp to Odyssey)
Probably could be optimized a bit more but currently the fastest, shop moons suck.
- A Rumble on the Seaside Floor
- Treasure Trap Hidden in the Inlet
- Shopping in Bubblelaine
- Taking Notes: Ocean Surface Dash
- The Stone Pillar Seal
- Ride the Jetstream
- On the Cliff Overlooking the Beach
- Good Job, Captain Toad!
- The Seal Above the Canyon
- The Back Canyon: Excavate! (Warp to Odyssey)
This will be the most reset heavy Kingdom, self explanatory. Shoutout to Trustfall and Gix.
- Cave Gardening
- A Butterfly's Treasure
- Atop a Propeller Pillar
- A Propeller Pillar's Secret (Activate Klepto)
- Inside the Rising Stone Pillar
- Below the Cliff's Edge
- Wrecked Rock Block
- Inside the Stone Cage
- The Caged Gold
- Peeking out from Under the Bridge (Drop onto poison)
Quite a couple mistakes but most stuff was done decently, showcased pipe first cycle as well, overall saves well over 2 minutes from WR and if executed well could be 5:30 IL from first input to grabbing multi moon.
- Rolling Rock in the Woods
- Caught Hopping in the Forest!
- Shopping in Steam Gardens (Waterfall Skip)
- Climb the Cliff to Get the Nut
- Flooding Pipeway Ceiling Secret
- Flooding Pipeway
- Fire in the Cave
- The Nut in the Red Maze
- The Nut at the Dead End (Uprootless)
- Road to Sky Garden
- Cracked Nut on the Crumbling Tower (Pathway Skip)
- Nut Planted in the Tower (Uproot Skip)
- Stretching Your Legs 14-16. Broodal Fight (Multi Moon)
Few things could of been faster, overall really optimized route.
- On the Lakeshore (Wall Skip)
- End of the Hidden Passage
- Cheep Cheep Crossing
- Dorrie-Back Rider
- From the Broken Pillar (Cheep Cheep Jump) 6-8. Broodal Fight (Multi Moon)
Worked on this all day with some people in the Discord. Saves nearly 2 minutes from current WR route. Few optimal movement strats were forgotten but nothing too huge.
Sand Kingdom:
- Bird Traveling the Desert (backup = exit from 3rd Moon)
- Overlooking the Desert Town
- A Rumble from the Sandy Floor
- Employees Only
- Top of a Dune
- On Top of the Stone Archway (Bulletless Skip)
- On the Leaning Pillar
- Inside a Block Is a Hard Place
- From a Crate in the Ruins
- Alcove in the Ruins
- Secret of the Mural
- Atop the Highest Tower
- On the Lone Pillar
- Sand Quiz, Wonderful!
- Sphynx's Treasure Vault (Obtain 350+ Coins)
- Lost in the Luggage (Warp to Odyssey)
This video is to help showcase the best possible RNG and attacks to kill every character within The Great Maze in under 3 seconds. The character showcase is in order in terms of the current route. (Not including Bosses.) Keep in mind that you will never always have the best RNG and most of the time these characters will behave differently, so make sure to adapt to their changes as quick as possible. The main choice of attacks on most characters is Dash Attack to Up B, but some characters require other and specific movement/attacks. (Diddy Kong/Donkey Kong/Lucario shieldrolls, etc.) Hope this helps you improve your Great Maze fights and help new runners out! If you have any questions feel free to reply below and I will answer back as soon as I can.
- Tech ツ
Dungeon Challenge - Complete all 3 Tiers of the challenge as fast as possible. (0/5, 0/40, 0/99) This is a total of 144 Dungeons, but can be reduced by playing on a Bonus Class and/or playing in higher ranked worlds.
Shadow Tower - Complete the ENTIRE Shadow Tower as fast as possible. From entering the first Shadow Portal of Spike Walker to the final hit of Daughter of the Moon.
Spike Walker (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
Weeping Prophet (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
Vengeful Piñata God (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
Shadow Hydrakken (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
Darknik Dreadnought (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
Daughter of the Moon (Shadow Titan) - Complete individual Shadow Tower as fast as possible. From entering the first Shadow Portal to the final hit of the Shadow Titan.
NG+ is starting to get a better route so I thought i'd show off the visuals of the current skips & some new skips used in this run! If there are more found I will post more visuals below.
- Tech ツ
These are the current skips that hold major time saves and are being implemented in Any% routing. ¤Will post more videos below once more major skips are found.¤ (I did not find any of these, I just try to apply the best possible movement.) Shoutout to Desch :p
Edit: Here is a more updated video that includes all skips used for each category with an accompanying input viewer.
Also here are optimal strats to quickly defeat all the characters in The Great Maze:
Enjoy the visuals! - Tech ツ
I thought that All Challenges would be a great category to add to this game's page for those who would like to speedrun it! :) Just know, Diddy Kong sucks.
Here's a little video I've put together of executing the best possible movement strats within the sections I've had the hardest time with in The Great Maze! I spent a lot of time figuring out these strats and hopefully this will improve your movement as well. c: