Stage Times:
- 2:55.200
- 2:28.267
- 3:23.334
- 3:43.100
- 2:26.000
- 5:36.433
- 3:40.767
- 4:19.400
Stage Times:
- 2:42.367
- 6:38.933
- 5:27.667
- 2:16.100
- 2:51.234
- 3:34.933
- 2:39.834
- 4:01.833
- 7:37.133
Stage Times:
- 2:39.900
- 4:03.734
- 2:41.233
- 4:24.933
- 4:03.066
- 5:03.366
- 6:51.200
- 6:08.200
Stage Times:
- 4:43.566
- 2:49.700
- 3:07.100
- 4:50.300
- 3:10.500
- 3:34.233
- 4:01.000
- 6:45.667
Stage Times:
- 2:31.666
- 5:05.500
- 2:53.867
- 3:06.633
- 4:17.200
Stage Times:
- 2:29.667
- 2:49.400
- 5:52.967
- 2:18.767
- 2:28.800
- 3:53.600
- 5:04.233
Stage Times:
- 2:45.833
- 3:05.100
- 3:29.000
- 2:05.533
- 4:21.934
- 3:43.033
- 4:11.634
Stage Times:
- 3:43.599
- 3:05.066
- 5:26.066
- 2:45.432
- 4:02.732
- 2:01.766
- 4:01.099
- 5:02.033
Stage times:
- 3:21.100
- 2:27.966
- 3:33.567
- 3:32.800
- 2:08.399
- 3:11.266
- 4:26.366
- 5:54.200
Times:
- 1:52.232
- 2:23.065
- 2:06.799
- 5:13.035
- 2:03.899
- 3:44.632
- 5:04.233
Stage times:
- 2:10.72
- 3:12.30
- 3:22.06
- 1:43.53
- 1:54.90
- 1:44.37
- 3:09.47
Stage times:
1 - 2:17.412
2 - 3:13.600
3 - 2:29.666
4 - 54.300
5 - 4:34.634
6 - 2:59.667
My revised opinion:
Game mods:
- I think I would be okay with a community-vetted soft reset mod to help bring PC in line with other categories. I don't run any% but lack of soft reset does affect a category I do run (Mirage Arena RTA). The concern I have about this is proof standards, because a sufficiently technical person could alter the mod or create a similar one that also altered some element of game code that affected, say, RNG. Then again, it would be pretty hard to tell if someone were running a modded game on PC anyway, if the changes were small enough and RNG-related so that seems like a thin justification.
- As much as I might like to have cosmetic mods I'm largely against them because every allowed mod is that much more verification work and if I wouldn't want to deal with that in the games I mod either.
- BBS doesn't have anything egregiously time-wasting to quite the same degree as, for example, gummi ship missions in KH2 which you can't speed up at all, so, and feel free to correct me if I'm wrong here, there wouldn't be justification for any other run-altering mod to begin with. I know some communities (FF13-2/Lightning Returns for example) have instituted separate categories for mods that remove drop RNG for run-killers, I'm not necessarily advocating that, just mentioning that it exists.
Timing/Load removal:
- My general thought on a split/load removal for basically every video game is 5%, if it's a more than 5% difference it probably warrants split + loadless regardless of other factors. Seems like I might get outvoted on that but eh I don't run any% so whatever.
All that said, a split or lack thereof doesn't affect me all that much.
I would like to see hard numbers/video evidence of the alleged loading differences in All Stories. This is the first I'm hearing of a 15-minute time difference and there's no PC runs of that category on the board against which to verify that claim.
For the record, I have no issue with an "empty-looking" leaderboard and I've always found that to be a silly complaint (reflecting the reality of the game and ensuring the most level possible playing field is more important than having pretty leaderboards), but unless the time difference between versions is actually substantial (and I've seen no evidence it is for the PC version) I think it's pretty pointless to split.
1 - 6:54
2 - 7:40
6 - 5:54
9 - 8:02
12 - 2:16
11 - 4:15
14 - 8:40
16 - 9:05
18 - 2:33
17 - 3:28
19 - 3:07
20 - 7:35
21 - 1:49
22 - 6:47
24 - 2:09
25 - 8:47
27 - 3:56
1 - 7:20
2 - 9:20
6 - 6:16
11 - 4:50
13 - 9:41
17 - 3:22
19 - 2:38
9 - 7:24
12 - 1:06
16 - 10:08
18 - 3:10
20 - 8:53
21 - 2:10
22- 6:55
24 - 1:59
25 - 11:54
27 - 4:30
Penalty (20 & 27) - 14:53.566
1: 7:24
2: 8:03
7: 9:25
11: 4:52
13: 10:50
17: 3:26
19: 3:49
Total: 47:49
I have some thoughts on the leaderboard organization for this game:
-
This game has a Speedrun Mode, but that isn't on the board - despite being called Speedrun Mode. It uses IGT, which is displayed on the end screen.
-
1CC is the only way to play the game outside of the stage select. The trial modes don't have continues; if you run out of lives you are forced to start over. For this reason, having a 1cc category or subcategory doesn't make sense.
-
Difficulties make more sense as subcategory variables than entire categories. Boss Rush also has difficulties which are not represented on the board. Difficulties as subcategory variables would rectify that.
-
There are no game rules. The game rules should specify things like requiring video proof, allowing replays (I have tested the replay feature, it is accurate), requiring audio, etc. etc.
-
Lastly, the page image (up by the title) is cut off rather strangely:
I have times to submit for an Expert clear and a Maniac Speedrun Mode clear. I will submit them once these changes are addressed and Speedrun Mode is added to the boards (having to move them after would be more work for you).
Here's the speedrun mode video:
There's a whole bunch of ties on the leaderboard (a three-way tie for 2nd and a tie for 5th), wondering what others' thoughts are on adding milliseconds to times via retiming in order to break the ties? Game's pretty short after all.