Why do you need an FPS overlay for Ultrakill speedruns now?
2 months ago
United States

I don't understand what this achieves for verifying runs

it's to avoid people cheating, and I believe it allows the verifiers to ensure the run is completed on a legitimate version of the game. additionally, i'm pretty sure that it'd help verifiers be able to tell if a run is spliced or not, since Ultrakill is extremely easy to splice runs of. previously, there was a brief rule that required top 3 runs to provide a session recording, but many people were unhappy with this change, meaning this is the (arguably much better) alternative.

if anyone else (preferably someone that's actually a verifier) has any corrections to make, let me know :3

Darknn tycker om detta
Moderatoreanra
He/Him, They/Them
1 month ago

it helps as an anticheat method. i am not going to reveal how it helps because that would make it easier to bypass

Darknn tycker om detta
United States
Darknn
He/Him, They/Them
1 month ago

it's a way to prevent cheating. "how" it does isn't exactly known (and won't be anytime soon), but just keep it on and be happy that we don't need to upload 3+ minute session recordings for everytime we do submit a top 3 run (cause dear god, that was awful.)

Redigerad av författaren 1 month ago
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Speedrunners Discord

Come one, come all, the day of reckoning is here! The ULTRAKILL speedrunning scene has grown from its humble singular channel and is ready to spread its wings in a server of it's own! Attached is the link to the server, and a link will be on the speedrun.com page for anyone you may know that wants t

1 day ago