Hello everyone!
The multicoop update just went live, adding support for coop runs with more than 2 players as well as some other, smaller features. In addition, a variety of bugs have been fixed in all things related to runs.
Since most of the code dealing with runs has been rewritten/changed, it is possible that some new bugs have appeared despite testing before release. If you do find any bugs or have anything else to report about the update, let us know here or if it is security sensitive send an email to lighnat0r ɑt gmail.com
Kappa // New bug tho BibleThump : On the Harry Potter 2 PC leaderboards, we had added the w/o loads part as we now have a no-loads timer, but then removed it (before the update) because we hadn't got many loadless times and the Any% leaderboard looked messy. After the update, however, some of the loadless times seem to have come back, but with no 'w/o loads' name above them.
It doesn't show somebody's best run with a specific variable value selected anymore, when the runner has a better time with a different variable value.
Kappa //
Also I think the moderator panel has been broken in the Edit Game options.
http://www.speedrun.com/smbtll#Any_8-4 test, Mario, 1h test, Luigi, 2h <- doesn't show even when you select Luigi
It doesn't do that for me. If you're looking at You Have To Win The Game, the reason no mods are showing up for the games is because they are added for the entire series, you'll find them on the Edit series page for the Win The Game series.
Mario Kart 64's region drop down just lists iQue a ton of times lol (I also noticed some games with only one platform have no drop downs at all like LM.. no sure if that's just something that was done for them similarly to SM64 getting N64 selected by default)
[quote=abney317]...[/quote] I'll look into that later today, when I'm back home.
[quote=S.]...[/quote] It didn't break user IDs being handled correctly so much as that it changed unwanted behaviour where mods had to fill in a userid instead of a name to get it to be associated with that user immediately. User IDs are useful backend, but not something users should be forced to use frontend. Not to mention that behaviour liked to break in some cases (eg numeric usernames).
[quote=Klashik]Also what happened to quotes?[/quote] What do you mean what happened to quotes?
My run with Tomsk45 has had my partner's name reset to 0.
[quote=Klashik]...[/quote] There never was a quote button. It will be added at some point, but it hasn't been yet.
[quote=abney317]...[/quote] The region filter has been fixed.
[quote=S.] ... [/quote] As it turns out some co-op runs had their player data corrupted. I haven't been able to corrupt it now, so I think this only occurred during implementation of multicoop. The data has been recovered as far I could, sorry about the inconvenience.