All Known SuperTux 0.5.X Skips
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All Known SuperTux 0.5.X Skips
Updated 1 year ago by Servalot

This Guide will cover skips that preferably save an abnormally large amount of time (larger than ~1 second) and will not feature dev intended skips such as the Ice in the Hole Secret.

Treehouse Skip

This skip was found by Servalot, where you run up to a dragon, bounce off of it and make your way to the end of the level. It requires a bit of time to wait for the dragon, so it only saves ~6s.

A Village in the Forest Cutscene Skip

This skip is broken down into 2 parts. First is the simple Button skip found by UbuntuJackson, which saves about 20 seconds, not having to wait for the slow platform. His strategy involved Skipping the button, going to watch the cutscene, and simply damage boosting across the Pit. I theorised some ways to skip the cutscene trigger and came with a sort of precise setup, jumping off one of the leaves. You can also do it leafless, which is more reliable but requires a bit more precision. An example of this can be found here: This in total saves around 26 seconds

Down The Rabbit Hole Skip aka "dragon skip"

This is one of the largest and most relevant skips in RTA Forest world, and was discovered by Servalot a while ago. It's one of the hardest tricks to perform simply because of how buggy and random the dragons are, you have to be very careful with your movement so that they don't dive for you at the wrong time. The first variation of this involves waiting for the top dragon to reverse himself using the block. Here's a video from UbuntuJackson showing how the skip works: Note, in his video, he has to wait

Servalot theorised another way to do the skip, by getting a buggy dragon to dive. Buggy dragons are quite rare, for unknown reasons. The way this works is that the dragon thinks tux is right under him just as the dragon is loaded on screen. In this video, UbuntuJackson actually managed to get a buggy dragon, and get one of the hardest tricks in the entire game subsequently: UbuntuJackson's 1:15

The Silent Walls "Snail Bounce" and "Elevator Skip"

The Silent Walls is broken in two ways, Snail Bounce, and Elevator Skip. Both were found by Servalot. The Snail Bounce Skips a small section to the left, where you have to precisely platform, or damage-boost through some stationary saws. An Example of this can be found here: This saves 4-5 seconds

Next, is the Sequence Break that follows directly after the Snail Bounce. This one saves even more time, roughly 15 seconds. This involves setting up the snail in a precise spot, which you need big tux for to prepare. You then bounce on the snail, and bounce off. This is to reset your jump. You then do a Buffered Variable jump and release space just before the peak, for a fraction of a second. You then hold down space, and bounce up to the button, effectively Skipping the elevator entirely. There is a fast cycle in combination with the Snail bounce that saves time, so for this to be most effective it would require the fast cycle at the beginning to get the Power-Up, Snail Bounce, and the Second Buffered Variable Snail Bounce to save over 20 seconds in total. Here's a video demonstrating the second skip: The RTA time gets a 1:14, yet, in ILs, the time can go as low as 51 seconds, with a variation discovered by Electrico.

Light and Magic "lamp skip"

This is a pretty simple, but also quite small timesave where you use the green lamp to jump over the gap instead of going back and grabbing a lamp. It saves around 2 seconds.

Servalot IL run