Spy Hunter Map and game details
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Spy Hunter Map and game details
Updated 6 years ago by link_7777

Spy Hunter Map Area Num, Left path, Right path, length(segments), description Area 1, Area 2, Area 3, 73, green Area 2, Area 4, Area 5, 100, green. pink trees Area 3, Area 6, Area 5, 100, green. blue trees Area 4, Area 8, Area 5, 100, brown and green palms Area 5, Area 8, Area 7, 100, dark green and palms Area 6, Area 2, Area 7, 102, light green and palms Area 7, Area 2, Area 3, 132, desert Area 8, Area 6, Area 3, 132, desert Area 9, N/A, Area 10, ???, water Area 10, Area 6, Area 3, ???, desert after water In the water Area 9 there is only one exit half way through. The area eventually loops to itself, but there is no visual indication of this. Snow palette and physics happen on top of existing areas (e.g. Area 3 after finishing desert) depending on multiple criteria, one of which seems to be the least significant bit of a frame counter (e.g. 50/50 chance of snow).

The desert (area 7 or 8) is the furthest point of progress before you are required to loop back to a previous area (or take a side exit to the water). As such it is considered to be the goal for Any%. This map also suggests that the desert would be the end http://s16.photobucket.com/user/TheCarpenter/media/ONPGSpyHunterPic.jpg.html

Lengths Area 1 73 Area 2 100 Area 3 100 Area 4 100 Area 5 100 Area 6 102 Area 7 132 Area 8 132

All Areas shortest routes (each column represents a route, A being short for 10) 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 6 5 5 5 8 8 8 5 5 5 5 7 8 7 7 6 9 3 8 8 8 8 2 9 2 9 7 A 5 6 9 9 3 4 A 4 A 9 6 7 7 A A 6 5 6 8 6 A 7 9 9 6 3 7 8 7 9 2 3 3 A A 7 6 9 9 2 A 4 5 5 6 3 3 7 A A 4 6 8

All Areas suggested route 1 L 2 L 4 R 5 L 8 R 3 L 6 R 7 in 9 out A