Description

It was a virtually perfect game, until ...

For reference, I arrived at the booster of the 2nd rollercoaster at 1:13.XX. If you are running Act 2, this is the pace

If the last section is pulled off to perfection, 2:13.XX can be reached or overcome. That'd be the limit of this event with the current strats and routing.

Can't figure out new routings anymore. You can abruptly stop after the 2nd zipline, at the corner of the floor after the lights, though. Maybe you can turn into a ball and charge there. Beyond that, which would be a very minor timesave (if it saves time at all), and the spring section, there is nothing else I can think of

Leaderboard
Level
Sky Park Act 2
Category
Shadow/Knuckles/Silver
Run
Rank
First place
1st
Time
2m 16s 060ms
Date
11 months ago
Platform
PSP
Details
Verified
11 months ago
Submitted
11 months ago
Game stats
Followers
55
Runs
74
Players
16
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