Spirit of Justice Speedrun Notes
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Spirit of Justice Speedrun Notes
Updated 6 years ago by indykenobi

[center][big][big]Phoenix Wright: Ace Attorney - Spirit of Justice Speedrun Notes[/big][/big][/center]

[section=How to Read These Notes]

These notes were written up by indykenobi for his own use. Here's how to decode his short hand:

Presenting ---------------

  • In Court: S# EX.Y (...) - this means on statement #, Present the Evidence (E) on page X in slot Y, where the slots are denoted 1-5 from left to right. The stuff in parentheses is shorthand for the cursor movements; for example, R.RD means to go right, then right-down. Present EX.Y (...) - this means the evidence menu will pop up automatically; present the evidence as described above.
  • In Investigations: Present EX.Y (...) - this means enter the Present Menu, and present the evidence/profile as described above. Sometimes the Present menu will pop up automatically.

Pressing -------------

  • S# P means Press the # statement in the testimony.
  • SN P means Press the new statement (no movement necessary).

Miscellaneous --------------------- X/Y means to choose the Xth option out of Y choices; so for example, Opt 2/3 is to choose the second of three choices. This applies to Talk and Opt. Move X.Y means move to the Yth option on the Xth page; for instance, Move 2.1 means 1st option on the 2nd page.

If you have questions or corrections, contact indykenobi.

[section=The Foreign Turnabout]

Skip cutscene Skip cutscene Opt 1/2 - Tell him I'm a lawyer Opt 1/2 - Defend Ahlbi Opt 2/3 - The weapon Opt 2/2 - Not necessary CE - Alhbi Ur'gaid - The Accused's Account S3 P1.5 (L) - Present Treasure Box Skip cutscene Skip cutscene Opt 1/2 - Continue the defense Skip cutscene DS - Rayfa Padma Khura'in - Rayfa's Insight Scroll to statement 3 (S3) Select Song of Ceremony Pause Scroll to tab 4 (T4) S2 T5 - Select Darkness S3 T5 - Select Song of Ceremony Highlight gun Highlight area behind R CE - Pees'lubn Andistahn'din - What I Saw, Baby S4 P - Press Opt 1/2 - Add to testimony SN E2.1 (D) - Present Notice Highlight hallway near storeroom Opt 1/2 - Accuse CE - Pees'lubn Andistahn'din - Soul-Screaming Truth S1 P - Press S6 P - Press Highlight breaker Opt 1/2 - I can Present E1.5 (R.R.R.R) - Treasure Box Opt 3/3 - The thief Present E1.5 (R.R.R.R) - Treasure Box Examine lid Examine handprint on right side Present E1.4 (R.R.R) - Crime Photo Highlight victim's hand Present E2.4 (L) - Dance of Devotion Photo Highlight Andistahn'din's dahmalan Opt 3/3 - It was empty CE - Pees'lubn Andistahn'din - Lying Lawyer S3 P - Press Opt 2/2 - A different way to open it SN P - Press new statement Opt 2/2 - The key SN E2.3 (L.L) - Present Magatama Key Present E1.2 (R) - Song of Ceremony Opt 1/2 - Flip it vertically Highlight butterfly on back panel Skip cutscene

[section=The Magical Turnabout]

Skip cutscene Dressing Room - Trucy Wright Talk 1/1 - The show 2/2 - Special new trick Move 2/2 - Stage Skip cutscene Move 1/2 - Wright Anything Agency Skip cutscene Move 2/3 - Detention Center Detention Center - Trucy Wright Talk 1/1 - The incident 2/2 - The magic trick 3/3 - The Great Mr. Reus Perceive 2/4 - Trucy's eyes ("I'm fine") Present 1.1 (.) - Attorney's Badge 3/3 - The truth Move 3/5 - Penrose Theater Penrose Theater - Detective Ema Skye Talk 1/2 - The incident 3/3 - The prosecution 2/3 - Ema Move 5/5 - Stage Stage Opt 2/2 - I'm okay Examine

  • Dragon set piece
  • Curtain
  • TV camera Skip cutscene Pan right
  • Coffin
    • White tape
    • Trap door
    • Back door Back
  • Sword Opt 2/3 - After the set piece fell Fingerprinting Print 1:
    • Dust left half of panel
    • Analyze top print
    • Match 1.5 (R.R.R.R) - The Great Mr. Reus Print 2:
    • Dust top center of panel
    • Analyze that print Print 3:
    • Scroll up
    • Dust near left handle
    • Analyze that print
    • Match 1.3 (R.R) - Bonny de Famme Print 4:
    • Rotate to top panel
    • Dust right edge of top panel
    • Analyze that print Examine
  • Back wall
    • Understage sign
    • Winch
    • Broom and dustpan
    • Ladder
      • Cushions
      • Mr. Hat
      • Small pulley
      • Big pulley Examine
  • Roger Retinz Talk 1/2 - Roger Retinz 2/3 - The incident 3/3 - Magicians Move 4/5 - Dressing Room Dressing Room - Bonny de Famme Examine
  • Trucy's handbag
  • Script on table
  • Troupe Gramarye poster
  • Black notebook Talk 1/2 - Bonny 2/2 - The show Perceive 4/4 - Top hat ("perform it perfectly.") Opt 3/3 - Messed up Trucy's escape 2/2 - The show Move 2/5 - Detention Center Detention Center - Trucy Wright Present 2.3 (L.L) - Trucy's Notebook Talk 1/3 - The contract 2/3 - Bonny's mistake 3/3 - Where the notebook was Move 4/5 - Dressing Room Dressing Room Examine
  • Clipboard
    • Front cover
    • Bottom right screw
    • Back panel
    • Carbon paper Move 5/5 - Stage Stage Examine
  • Back wall
  • Understage sign Understage Examine
  • Sword stand
  • Stage lift 2
  • Front ladder
  • Stage lift 1
  • Glowy tape on floor Move 7/7 - Take-2 TV Studio Take-2 TV Studio Examine
  • Staff on floor
  • Producer's station Move 1/7 - Wright Anything Agency Wright Anything Agency - Roger Retinz Talk 1/1 - Office seizure 2/2 - Where we stand Skip cutscene

-- Don't save --

CE - Detective Ema Skye - The Defendant's Motive S5 P - Press SN E1.4 (R.R.R) - Present Fingerprinting Results Opt 2/2 - Murder Opt 3/3 - He was killed understage CE - Bonny de Famme - The Understage Passage S4 P - Press S5 P - Press Opt 2/2 - No need MM - Bonny de Famme - The Understage Passage S6 Happy - Pinpoint Happy Opt 3/3 - You messed Trucy up S5 E2.5 (L.U) - Present Trucy's statement Opt 2/3 - There were two Bonnys Present E1.4 (R.R.R) - Fingerprinting Results CE - Betty and Bonny - What Happened Understage S3 E1.5 (R.R.R.R) - Present Fire Bucket Opt 2/3 - Knew the show wouldn't go on Present 3.2 (RD.D) - Sword Stand CE - Trucy Wright - The Stupendous Sword Switch S5 E3.4 (RD.RD.R) - Show Footage Skip cutscene Highlight cards in video 2 Skip cutscene Skip cutscene CE - Roger Retinz - It Wasn't Deliberate, I Tell You S4 P - Press Present 3.1 (D.D) - Clipboard SN E4.2 (L) - Present Trucy's Note Opt 3/3 - Retinz is a magician too Present E2.2 (RD) - Thirteen Year-Old Poster Present P1.5 (R.R.R.R) - Roger Retinz Highlight scar on Mr. Reus's forearm CE - Mr. Reus - My Perfect Alibi S1 P - Press S3 P - Press S4 P - Press Opt 2/3 - The culprit was on-scene Highlight Mr. Hat shadow in video 1 Present E1.3 (R.R) - Crime Photo Opt 2/3 - To murder him Train of Thought 2/3 - Bonny's mistake 3/3 - Mr. Hat's positioning 1/3 - Blood in the coffin hole 2/3 - Swapped the coffin sides Present E1.4 (R.R.R) - Fingerprinting Results Present E1.1 (.) - Attorney's Badge

[section=The Rite of Turnabout]

Skip cutscene Move 2/2 - Plaza of Devotion Skip cutscene Plaza of Devotion - Maya Fey Talk 1/1 - Maya 2/2 - Guardian deity 3/3 - The rite's popularity Plaza of Devotion - Detective Ema Skye Talk 1/1 - What happened? 2/2 - Ema Move 4/4 - Inner Sanctum Inner Sanctum - Rayfa Khura'in Examine

  • Rayfa Talk 1/1 - Investigating the incident 2/2 - The defense 3/3 - The most wonderful idea Examine
  • Warbaad statue
    • Bloodstained letter
    • Bloody statue
    • Bloody pool
    • Robes Back
  • Mural
  • Kurain'ese characters Pan right
  • Right lantern
  • Warbaad statue
    • Eye socket
  • Rock near curtain
  • Left lantern
    • Cleared snow
    • Broken lantern Pan right
  • Ritual curtain
  • Prayer flags Talk 1/1 - Inner Sanctum 2/3 - The high priest's family 3/3 - Lady Kee'ra Move 3/4 - Plaza of Devotion Plaza of Devotion - ??? Talk 1/1 - Who are you? Move 2/4 - Detention Center Detention Center - Maya Fey Talk 1/1 - The incident 2/2 - Training 2/2 - What you noticed 3/3 - One more thing 4/4 - "Keeping it real" Move 3/5 - Bazaar Bazaar - Ahlbi Ur'gaid Talk 1/1 - The rebel hunter 2/2 - The escaped prisoner 3/3 - The terrible incident Move 6/6 - High Priest's House High Priest's House - Beh'leeb Inmee Examine
  • Beh'leeb Examine
  • Envelope
  • Wanted poster
  • Maya's bag
  • TV
  • Mountain poster Talk 1/1 - Tahrust Inmee Activate Magatama -- PSYCHE-LOCK: The High Priest -- Opt 2/3 - Lady Kee'ra Present 2.5 (U.L) - Lady Kee'ra's Warning Present 3.2 (RU) - Envelope Highlight holes in note Present 3.1 (U) - War'baad Arrow

1/1 - Tahrust Inmee
2/2 - The warning

Audience Chamber - Inga Kar'khuul Khura'in Talk 1/1 - This incident 2/2 - Defense Culpability Act Detention Center - Maya Fey Talk 1/1 - The high priest 1/1 - Channeling 2/2 - The Plumed Punisher Move 1/6 - Tehm'pul Temple

-- Don't save --

Opt 2/2 - I'm okay. Skip Dance of Devotion Skip Mitamah Vision DS - Rayfa's Insight - Rayfa Padma Khura'in S3 T5 - Select Footsteps Opt 2/2 - They don't get louder S3 T5 - Select Water Highlight spring S3 T4 - Select Lantern S3 T2 - Select Broken Lantern Opt 1/2 - Maya and Abbot Inmee's positions Highlight between lanterns Opt 3/3 - The number of people there Present 2.5 (R.R.R.RD) - Lady Kee'ra's Warning CE - A'nonh Ihmus TBD - The Night of the Murder S4 E2.2 (RD) - Present Ritual Curtain CE - A'nonh Ihmus TBD - The Night of the Murder (Amended) S2 E1.2 (R) - Present Rites Guide Opt 2/2 - He was somewhere else Opt 3/3 - The Inner Sanctum CE - A'nonh Ihmus TBD - I Wasn't at the Inner Sanctum S3 P - Press Opt 3/3 - He fell from the sky SN E2.3 (R.RD) - Present Sanctum Prayer Flags CE - A'nonh Ihmus TBD - Why I Was at the Inner Sanctum S3 P - Press SN E1.3 (R.R) - Present May 9th Newspaper Highlight prison on summit Present E3.3 (RD.RD) - Present Wanted Poster Present E1.5 (R.R.R.R) - Bloodstained Letter Opt 3/3 - The third party

-- Don't save --

Move 4/6 - Plaza of Devotion Plaza of Devotion - Ema Skye Talk 1/1 - The incident 2/2 - The murder weapon 3/3 - Motive Examine

  • Nahmanda flowers
  • Prayer carpet
  • Purple prayer flag Move 6/6 - High Priest's House High Priest's House - Beh'leeb Inmee Examine
  • Left photo on right shelf Present E3.4 (L) - Family Photo Talk 1/2 - Puhray Zeh'lot 2/2 - The day before Move 2/6 - Detention Center Detention Center - Maya Fey Talk 1/2 - Zeh'lot's murder 2/2 - Puhray Zeh'lot 3/3 - Lady Kee'ra's identity Move 6/6 - High Priest's House High Priest's House - Rayfa Padma Khura'in Examine
  • Maya's bag Talk 1/1 - Tome of Secrets 2/2 - Lady Kee'ra's real name 3/3 - The queen's secret art 4/4 - Rayfa's spiritual power Bazaar - Ahlbi Ur'gaid Examine
  • Open manhole cover Present E3.3 (RD.RD) - Brand New Flag Sahdmadhi Law Offices - Datz Are'bal Talk 1/1 - The high priest's murder 2/2 - Dhurke the attorney Examine
  • Nahmanda flowers
  • Photo board
  • Table of food
  • Purple book Talk 2/2 - Mr. Are'bal's plan -- PSYCHE-LOCK: Datz's Plan -- Present E3.2 (RD.D) - Nahmanda Flower Present E3.3 (RD.RD) - Brand New Flag Present E4.2 (RU) - Dhurke's Law Book Present E1.1 (.) - Attorney's Badge

2/2 - Mr. Are'bal's plan
1/1 - Lady Kee'ra
2/2 - Goal of the revolution

Move 5/6 - Inner Sanctum Inner Sanctum Examine Pan right - Warbaad statue - Eye socket Present E4.3 (L) - Golden Orb Move 7/7 - Rebel Hideout Rebel Hideout Examine

  • Tackboard in back
  • Right stone slab
  • Plumed Punisher clock
  • Bloodstains
    • Spray luminol by entrance
  • Defiant Dragon banner Move 1/7 - Tehm'pul Temple

-- Don't save --

Skip Dance of Devotion CE - Ema Skye - Overview of the Second Murder S3 P - Press Opt 2/2 - Puhray Zeh'lot is a fake name Opt 1/2 - Add it to the testimony SN E2.4 (R.R.RD) - Present Crime Photo (Zeh'lot) Highlight tattoo on neck Skip Dance of Devotion Skip Mitamah Vision DS - Rayfa Padma Khura'in - Rayfa's Insight S2 T2 - Select "Gingihl" Present E3.5 (U.L) - Beh'leeb's Statement S2 T2 - Select Green Symbol Present E1.2 (R) - May 9th Newspaper Present E4.3 (L) - Rebel Hideout Photo Highlight rightmost slab Present E1.4 (R.R.R) - Inner Sanctum Photo Opt 2/2 - The Plumed Punisher theme Highlight Plumed Punisher clock S1 T3 - Select "Heavy" Opt 1/2 - The falling stone slab Present E1.4 (R.R.R) - Inner Sanctum Photo Highlight warbaa'd statue Opt 3/3 - To make it look like a serial murder Present P1.4 (R.R.R) - Tahrust Inmee Opt 2/2 - Channeling

-- Don't save --

CE - Tahrust Inmee - I Have an Alibi SA P - Press all statements SN P - Press Opt 1/2 - There is Opt 3/3 - He knew the time of the crime CE - Tahrust Inmee - I Heard Everything S1 P - Press Opt 1/2 - Have him add it SN P - Press S3 P - Press S5 P - Press Opt 1/2 - Have him add it SN P - Press S6 E4.3 (R.RU) - Present Rebel Hideout Photo Opt 3/3 - He heard it from the real culprit Present P2.3 (R.RD) - Beh'leeb Inmee CE - Tahrust Inmee - Maya Fey is Lady Kee'ra S2 E4.1 (U) - Present Tome of Secrets Highlight mask on face Present P2.2 (RD) - Puhray Zeh'lot Present E2.1 (D) - Lady Kee'ra's Warning Present E2.2 (RD) - Plumed Punisher strap Opt 3/3 - The Steel Samurai theme Present E3.4 (L.U) - Family Photo Highlight Beh'leeb Inmee's watch Train of Thought: Opt 2/2 - Maya's testimony Opt 1/2 - Zeh'lot's blood Opt 2/2 - To keep the hideout hidden Opt 2/2 - Set up the scene during it Opt 3/3 - He used his own blood Opt 2/3 - Tahrust himself Opt 3/3 - Tahrust died by a different weapon Present E4.4 (L) - Warbaa'd Statue Present E4.2 (RU) - Dhurke's Law Book

[section=Turnabout Storyteller]

Skip cutscene CE - Simon Blackquill - What Simon Saw SA P - Press all statements CE - Geiru Toneido - Before the Murder Was Discovered S4 P - Press SN E1.2 (R) - Present Floor Plan Highlight door to yard CE - Uendo Toneido - Shisho's Dying Message S5 E1.4 (R.R.R) - Present Taifu's Autopsy Report Opt 3/3 - After the murder Opt 1/3 - Were rearranged Opt 2/3 - The soba broth stains Rearrange cards to spell OWEN 4TH Skip Mood Matrix cutscene MM - Uendo Toneido - In the Dressing Room S4 Shock - Pinpoint Shock Opt 3/3 - He knew of his master's death S5 Anger - Pinpoint Anger Highlight TV S7 Shock - Pinpoint Shock Scroll through testimony S7 Probe - Karuta cards Opt 3/3 - Has multiple personalities Present E2.3 (R.RD) - Karuta cards CE - Uendo Toneido - Uendo's Alibi S3 P - Press Opt 2/2 - What Uendo performed Opt 1/2 - Have it added SN E2.1 (D) - Present Invitation Opt 2/3 - The time of the victim's death Highlight TV Opt 3/3 - Owen CE - Uendo Toneido - About Owen S3 P - Press Opt 1/2 - Yes Highlight sake bottle SN E2.4 (L) - Present Taifu's Note Highlight sake bottle

-- Don't save --

Opt 1/3 - The true killer Skip Mood Matrix cutscene MM - Owen - I Saw It S2 Probe - Highlight blood Opt 1/3 - Lying on the floor S2 E1.3 (R.R) - Present Crime Scene Report Highlight noodles Opt 3/3 - Uncut soba dough S6 Happy - Pinpoint Happy Present P1.5 (R.R.R.R) - Geiru Toneido Opt 1/2 - Indict her CE - Geiru Toneido - What I Did Before the Murder S3 P - Press SN E2.3 (R.DR) - Present karuta cards CE - Geiru Toneido - Geiru's Buckwheat Allergy SA P - Press all statements Present E2.4 - Taifu's Note Opt 3/3 - Making udon noodles Train of Thought: 2/3 - Udon 1/3 - Soba 3/3 - The master's soba stock 2/2 - To hide the udon dough 1/3 - Killed him with the udon dough Present E2.2 (DR) - Simon's Statement Present E1.1 (.) - Attorney's Badge

[section=Turnabout Revolution]

Skip cutscene Wright Anything Agency - Dhurke Sahdmadhi Talk 1/1 - Dhurke 2/2 - Foster father 3/3 - Request Opt 1/2 - Fine 4/4 - The Founder's Orb Move 2/2 - Kurain Village Move 3/3 - Doctor's Study Doctor's Study - Detective Ema Skye Talk 1/1 - The doctor's death 2/2 - The Founder's Orb 3/3 - Dhurke Examine

  • Body outline
  • Ladder Swap sides
  • Notebook
  • Sacred Urn
  • Spiral staircase
  • Suitcase Fingerprint on sticker; Match P2.1 (D) - Datz Are'bal Move 2/3 - Kurain Village Kurain Village - Paul Atishon Talk 1/2 - Paul Atishon 2/2 - The doctor's house Present P2.2 (RD) - Datz Are'bal 3/3 - Datz 4/4 - Your benefactor Move 2/4 - Detention Center Detention Center - Datz Are'bal Talk 1/2 - About the orb 2/2 - Reason for arrest Move 4/4 - Doctor's Study Doctor's Study - Sergeant Buff Examine
  • Drone Swap sides
  • Suitcase Talk 1/1 - Sergeant Buff 2/2 - Location of the orb 3/3 - Your mother Present E1.3 (R.R) - Photo of My Father Talk 2/2 - Location of the orb 3/3 - Doctor Buff Examine
  • Computer
  • Glasses
  • Raincoat
  • Boots
    • Examine straps
    • Examine inside toe area Move 3/4 - Kurain Village Kurain Village - Pearl Fey Examine
  • Easel Present E3.2 (RU) - Glowing Moss Talk 1/2 - Kurain Village 2/3 - Where the doctor went Perceive 4/4 - Left thumb on right elbow Highlight green-yellow blob Present E3.1 (U) - Raincoat 2/3 - Where the doctor went 3/3 - Paul Atishon Mt. Mitamah Opt 2/3 - Go forward Opt 1/3 - Forge ahead Examine
  • Box
  • Cave wall
  • Lake
  • Footprints
  • Panels on box
  • Button on top Present E2.1 (D) - Research Notes Panel Puzzle:
  • Left 4
  • Left 2
  • Right 3
  • Left 6 Talk 1/1 - The orb's significance 2/2 - Nahyuta 3/3 - Dhurke's teachings Examine
  • Driftwood
  • Box
  • Cave wall Examine
  • Hole Kurain Village - Phoenix Wright Present E2.2 (RD) - Orb Transfer Agreement Talk 1/2 - Legal advisor 2/2 - The Crystal of Ami Fey Opt 1/2 - Battle Mr. Wright

-- Don't save --

CE - Ema Skye - The Doctor's Dark Secret S5 P - Press S5 E2.4 (R.R.RD) - Present E-Mail Opt 3/3 - Your birthday? CE - Paul Atishon - The Illustrious History of the Atishon Clan S4 E2.1 (D) - Present Research Notes Highlight motif below orb Opt 2/2 - Does not exist CE - Paul Atishon - The Rebel's Crime S2 P - Press Opt 2/2 - Yes it is SN+1 P - Press Opt 2/2 - Yes it is SN E1.4 (R.R.R) - Present Study Photo CE - Sergeant Buff - What Happened That Evening S2 E2.3 (R.RD) - Present Drone MM - Sergeant Buff - What Happened That Evening S4 Shock - Pinpoint Shock Opt 2/3 - You'd already seen his body S5 Probe - Highlight Flames S6 E1.2 (R) - Present The Founder's Orb Present E2.1 (D) - Research Notes Highlight third stanza CE - Paul Atishon - Datz's Crime S3 P - Press Opt 2/3 - The doctor was reading a book SN E2.5 (U.L) - Present Doctor's Reading Glasses Opt 2/2 - A big problem Present E1.5 (R.R.R.R) - Study Diagram Highlight inside the study Highlight balcony above coffee bar Opt 1/2 - Exists Highlight coffee stain on book Train of Thought: 2/2 - No, not yet 2/3 - Channeling 1/2 - A spirit medium Present E3.5 (L) - Armie's Statement Present P2.5 (U.L) - Armie Buff

-- Don't save --

Move 2/2 - Royal Residence Royal Residence - Rayfa Padma Khura'in Talk 1/2 - Hostage taking by Inga 2/2 - Inga Karkhuul Khura'in Move 2/4 - Detention Center Detention Center - Dhurke Sahdmadhi Present E1.2 (R) - The Founder's Orb Talk 1/1 - The incident 2/2 - 23 years ago Move 4/4 - Amara's Tomb Amara's Tomb - Detective Ema Skye Talk 1/3 - The incident 2/3 - The victim 3/3 - Amara's tomb Examine

  • Holy Mother mural
  • Sarcophagus
    • Curtains
    • Lock Back
  • Right ash basin
    • Gem button Back Pan left
  • Bloodstain on curtains
  • Body outline
    • Body outline
    • Knife
    • Gun
    • Cell phone Back
  • Curtains over sarcophagus
  • Curtains near door
  • Wooden chair
    • Bloodstain on back chair leg
    • Spray luminol near rope Back
  • Broken statue
    • Magatama
    • Pendant Move 3/4 - Royal Residence Royal Residence - Nahyuta Sahdmadhi Talk 1/1 - Prosecuting Dhurke 2/2 - Who Dhurke cares about

-- Don't save --

Move 5/5 - Audience Chamber Audience Chamber - Queen Ga'ran Talk 1/2 - Inga's crime 2/2 - Dhurke the criminal 3/3 - Defense Culpability Act Move 5/6 - Bazaar Move 3/6 - Royal Residence Royal Residence Examine

  • Doors to right building Move 7/7 - Inga's Private Quarters Inga's Private Quarters - Inga Karkhuul Khura'in Talk 1/2 - The kidnapping 2/3 - Nayna 3/4 - Tomorrow's Seance 4/4 - Nayna and Rayfa Examine
  • Footprints
  • Hair cream
  • Back medicine
  • Notebook
  • Gold bust Opt 3/3 - Rayfa's birthday Examine
  • Safe contents Move 3/7 - Royal Residence Royal Residence - Ahlbi Ur'gaid Talk 1/1 - The frilly hat 2/2 - Something amazing 3/3 - Ahlbi in the courtyard Examine
  • Overturned urn

-- Don't save --

Bazaar Examine

  • Manhole cover Sahdmadhi Law Offices - Datz Are'bal Examine
  • Photo board
  • Branded law book
  • Manila file Present E4.1 (U) - Amara Assassination File E1.3 (D.R.R) - Photo of My Father Talk 1/3 - Sahdmadhi Law Offices 2/3 - Nahyuta 3/3 - My father Move 2/7 - Detention Center Detention Center - Dhurke Sahdmadhi Present E2.2 (RD) - Pink Butterfly Pendant Talk 1/1 - Nahyuta 2/2 - Your attorney's badge 3/3 - Someone dear to Dhurke Perceive 3/4 - Left forearm Present E3.1 (D.D) - Woman's Photo Highlight law book 3/3 - Someone dear to Dhurke 3/3 - On the run with Amara Present E3.1 (D.D) - Woman's Photo Talk 4/4 - Something important Move 1/7 - Tehm'pul Temple Tehm'pul Temple - Nahyuta Sahdmadhi Skip cutscene Talk 1/1 - Dhurke 2/2 - Amara Move 6/8 - Audience Chamber Audience Chamber - Queen Ga'ran Talk 1/1 - Amara's alive? Present 3.1 (D.D) - Woman's Photo Talk 1/1 - Amara's alive! 2/2 - The Founder's Orb Move 8/8 - Former Sahdmadhi Office Sahdmadhi Law Offices - Phoenix Wright Talk 1/2 - About Inga's murder 2/2 - Amara's assassination

-- Don't save --

Skip cutscene Skip Dance of Devotion CE - Dhurke Sahdmadhi - Dhurke Explains Himself S2 P - Press SN E2.3 (R.RD) - Present Mysterious Bloodstain Opt 2/3 - The real killer Highlight sarcophagus Opt 3/3 - Before Dhurke entered the tomb CE - Rayfa Padma Khura'in - What Rayfa Witnessed S2 P - Press SN P - Press Opt 3/3 - Press harshly SN E3.3 (RD.RD) - Present Ahlbi's Statement Opt 2/3 - Where Nayna disappeared to? Opt 2/3 - He was attacked by Nayna Opt 2/2 - Does not exist Present E2.4 (R.R.RD) - Painkiller Shots Opt 1/2 - Continue the defense Opt 2/2 - Does not exist Present P3.1 (U) - Rayfa Padma Khura'in Opt 1/2 - Call on Rayfa DS - Rayfa Padma Khura'in - Rayfa's Insight Skip Dance of Devotion Skip Seance Vision S3 T3 - Select Man's Voice Present E1.5 (R.R.R.R) - Tomb Crime Photo Highlight cell phone S3 T3 - Select Lion's Roar Opt 2/3 - The bazaar Opt 2/2 - It's very important Present E3.3 (RD.RD) - Ahlbi's Statement S1 T5 - Select Explosion Present E3.3 (RD.RD) - Ahlbi's Statement Present E2.5 (R.R.R.RD) - Inga's Notepad Opt 2/3 - Someone channeling him

-- Don't save --

CE - Maya Fey - Channeling the Minister S2 P - Press S3 P - Press S5 P - Press Opt 2/2 - You bet there is Present E2.1 (D) - Gemstone Present P3.4 (R.R.RU) - Nayna CE - Nayna - I'm No Spirit Medium, Sonny S4 E3.1 (D.D) - Woman's Photo Present P3.4 (L) - Nayna CE - Amara Sigatar Khura'in - The Lawyer's Theory is Absurd S2 P - Press S3 P - Press S4 P - Press Opt 2/3 - She channeled someone SN E2.3 (R.RD) - Present Mysterious Bloodstain Present P1.5 (R.R.R.R) - Dhurke Sahdmadhi Highlight sarcophagus Present P2.4 (R.R.RD) - Maya Fey Present P3.5 (L) - Amara Sigatar Khura'in CE - Amara Sigatar Khura'in - You Have No Proof S2 P - Press Opt 2/2 - Prove she was in the tomb SN E2.2 (RD) - Present Pink Butterfly Pendant Present E4.3 (L) - Dhurke's Corpse Photo Highlight blue pendant Opt 1/2 - Push to continue Opt 2/3 - The motive Perceive 1/3 - Left finger tapping Present P3.5 (L) - Amara Sigatar Khura'in Present P3.2 (RU) - Ga'ran Sigatar Khura'in

-- Don't save --

CE - Nahyuta Sahdmadhi - Nahyuta's Confession S5 P - Press Opt 1/2 - Didn't know Nayna's real identity SN E3.1 (D.D) - Present Woman's Photo Highlight baby Present P3.1 (U) - Rayfa Padma Khura'in Present E3.5 (R.R.RD.RD) - Amara's Assassination File Present E4.1 (U) - Dhurke's Badge Present E1.2 (R) - Photo of My Father DS - Rayfa Padma Khura'in - Rayfa's Insight Skip Dance of Devotion Skip Seance Vision S3 T4 - Select Hand in Reflection S4 T4 - Select Cuffs in Reflection Present E1.5 (R.R.R.R) - Tomb Crime Photo Highlight tomb Highlight sarcophagus Highlight bloodstain on arm Present P2.5 (L.U) - Inga Karkhuul Khura'in Opt 2/2 - Does not exist Opt 1/2 - Accuse Train of Thought: 3/3 - The Founder's Orb 2/3 - He didn't know the founder's name 3/3 - She can't channel spirits 2/3 - She'd have no claim to the throne Present E4.2 (RU) - The Founder's Orb Present E4.1 (U) - Dhurke's Badge

[section=Turnabout Time Traveler]

Notes coming later. But maybe not because let's face it, I don't do this much anymore. Sorry!