17-2
room layout: POW block thwomp(no after use) 1 2 (for coin- fire flower 3 4 need spike) coin at far left
yoshi room spike and ending
coin in wall need yoshi and pow
plan:
1 -room 1 - mushroom - hit pow for key 2 -room 2 - kill dry bones for key - grab key - leave with fire ignite bobom 3 -room 4 - kill dry bones for key 4 -room 3 - damage boost to yoshi - grab coin - through dry bone yoshi save (optional for high level) grab fire (you need to be at least big mario to break the blocks)
5 -room 1 - eat pow and coin 6 -room 4 - grab spike helmet - collect coin 7 -leave using spike helmet
please let me know if you have any improvements
If you haven't already heard, the servers supporting Mario Maker 1 and other 3DS/Wii U games will be shutting down on Monday, April 8th. To send the 100-man category out with a bang, we're doing a small event in the discord where we've been counting down each day with a different difficulty level. S