Final Confrontation(2) load manipulation
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Final Confrontation(2) load manipulation
Updated 7 years ago by keaur

This trick is interesting and it does save time. The game hasn't caught up with you, so instead of you dying when walking off the ledge, you do not die. Don't jump off, and don't run off. This warps you straight up, allowing you to grab the ninjitsu, do a double jump, then dive kick to the platform safely. The key is to not go too fast, but don't also go too slow.

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