I think no one noticed
8 years ago
Brazil

First of all I would like to say that I noticed two "little problems"

Punchy has the WR's in 2 categories, NG (Easy) and NG (Easy) Good+ .

I was watching the Punchy's run on NG (Easy) when I noticed something about the amount of ammunition from his shotgun (in the school)

I don't know if the other players have noticed, but when the gameplay is played on Easy, the ammo come in double (by default)

The "problem" happens when Punchy picks up the shotgun ammo on top of a chair (at the alternative school)

Considering the gameplay is played on Easy, that one box of shotgun shells could only have 12 ammunition, right?

I noticed this problem when Punchy was to use the rubber ball, when he opened the items menu, I saw the amount of shotgun shell's and was 18 and not 12 as originally should be.

(Taking into consideration the fact that the gameplay being played on easy, and then the ammo comes in twice)

I did my own tests here, I played to get to school and when I was to pick up that ammo (on the chair) I looked at the menu, and to my surprise, I only owned 12 shell's.

I used a save state in that part before I took the ammo, and then I put the bullets adjust in 3x and to my surprise, when I picked up the ammo, there were 18 units of shotgun shell's.

So I believe the Punchy have not noticed this issue about the ammo.

So it seems the game was with the bullets adjust in 3x.

And therefore, by the rules of the category, the run is not valid, It's correct?

By using an exclusive content of a NG+ category.

And the same "problem" applies in the NG (Easy) Good+ run.

The two gameplay's has the same "problem"

I realized this "problem" and thought it would be of interest to other players.

So I shared the information.

sorry Punchy :-/ "

England

While I have no way of going back and checking the settings, I don't think you're wrong because no, I shouldn't have 18 bullets there and I think that probably happened from me forgetting to change my settings back from when I was briefly running UFO. However, because it was a mistake made in total ignorance that's only been caught months later I'm going to make a case for letting it ride because it made absolutely no difference to the run because I wasn't even aware of it.

Alt School: total number of shots I should have: 18 (12 from box, 6 already in the gun when you pick it up) total I have because I probably just forgot to change settings from UFO: 24

Splithead: -6 (fucked up and shot one early) total number of shots I should have: 12 total I have : 18

Hospital: Nurse Kill: -2 Extra Box: +12 Shots I should have: 22 Shots I do have: 36

Twinfeeler: -6 (clean one cycle) Shots I should have: 16 Shots I do have: 30

Floatstinger: -15 (!!!!) Shots I should have: 1 Shots I do have: 21

Sewer Door: -1 Shots I should have: 0 Shots I do have: 20

and then the shotgun isn't fired for the rest of the whole run

It very, VERY barely made absolutely no difference. Barely. Kinda lucky, honestly.

the Good+ one it also probably makes bugger and all difference because you pick up a ton of extra ammo in the school but I haven't counted because eh good+

Slightly more interesting implication though is the fact that Easy apparently just works by setting bullet adjust to 2x or something, because 3x bullet adjust on easy should logically produce 36 bullets a box if the base value on Easy is 12 but it instead produces 18? sh1 is a weird game

Brazil

Playing on Easy, EVEN if you set the adjust bullets in 2, the ammunition continues coming in twice.

The easy mode is as if the bullets adjust x2 were already activated.

And therefore, even if you manually put (bullets adjust in x2) the amount of ammunition is not changed

ONLY if the amount of bullets adjust goes above of 2x.

The fact is that even if you were not aware of the problem, the game was played with a NG+ content.

So I imagine the right thing to do (following the rules of the category) would not validate the run's.

The gameplay has been played for some time, ok.

But this does not seem right because the other players are playing by the rules, without adjust bullets.

Don't get me wrong Punchy, I mentioned this, but it's because I like this game so much.

And I would like to see the community and the game is being conducted as it should be.

Following the rules.

As we have to proceed through this minor inconvenience?

The run's still valid? will be removed? You intend to play again?

I thank you for your attention. :-)

England

It didn't make any difference to the run, so I'm going with "It stays". In the same way I eventually let Samuca using "Self-View" ride because it also makes basically no difference though neither should be repeated because that could come back to bite a runner in the ass hard but I'm also not taking the runs down because no advantage was gained using either.

if you really must, you can think of the 32:41 I did on the JP version as being the "true" world record but the board will remain unchanged

Brazil

As punchy said, it did not matter (but it was luck)

Because on Easy % category, we took only two shotgun ammo boxes, so we only have 24, + 6 on shotgun = 30

And Punchy used precisely the 30 shell's... holy shit hahaha

6 on Split Head 2 on tha nurse (after the plates puzzle) 6 on worm 15 on moth and then 1 to break that lock (to reach the sewers)

Even the gameplay being with bullets adjust in x3, made no difference.

Because the amount of ammunition was used precisely.

And the gameplay on Easy Good+, the use was normal, and even "left" 9 shell's.

Everything's is in order \o/

England

well that resolved quickly

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