Tails in 0m 31s 930ms by
Description
I re-recorded this run to document one of the most genius things the level designers did with Act 2.
If you press jump during the first few frames you connect with the Poletrigger, it sends you straight up that slope underneath the floor, and you can charge a Super Peel Out that goes right under both Poletriggers and up to the ending.
CD11 also lets us do a single tap spindash, which with a careful airbrake gives us an easy and consistent way to get the fast bounce to the top of the right poletrigger to finish the level.
I've named this the Tazpole Jump after the runner who discovered it. (Thanks to Madtaz64)
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