That's quite alright! Thanks for responding. Perhaps then a rule should be made that at least one piece of the puzzle should be unlocked to prevent this sort of abuse (which I've seen in TAS runs if I recall correctly). Either that or rename it from any% to low%.
I have my time down to around 20 minutes with only getting about 12 pieces. The run is much easier than 100% but still fun to play which requires quite a bit of routing.
I've also discovered that the game is NOT entirely random. As I mapped the games, I found that there are basically two types of spawn points that I've found: Good Spawns and Bad Spawns. Each spawn point is ALWAYS in the same spot, but it can vary as to what is there. Bad Spawns are always Enemy Armies, while Good Spawns can be Chests, Relics, Recruitment Buildings, Warp Zones (one set per continent), or Random Mobs that will join you (this knowledge came in handy as I found some Archmages in Forestria where a chest was supposed to be and was able to fly from there). Using this, mapping out a safe route is possible. That being said, the odds of finding the Map to the next continent in a safe zone are limited. Forestria always ends up being a run killer for that exact reason.
I know this game isn't widely run and the only category right now is 100%, but to the moderator, would it be possible to allow an any% run of this game (in which you don't need to get all the puzzle pieces, just get the Scepter)? I've been tinkering with this game and have an any% down to 24:xx minutes right now, getting all relics and the first 8 contracts (just leaves a 3x3 box in the middle but more than enough to see where the Scepter is).