Комментарии
Colorado, USAHalo3 years ago

Hello, everyone!

The title says it all. Golden Freddy% is no more, and Death% is here to replace it.

This is a decision that we've all been talking about on and off for a couple of months now, and it's finally here. We know that this isn't a decision that all of you will be happy with, but we firmly believe that it meets the needs of the vast majority.

Now, about Death%. Death% has gone through some changes since it was first mentioned in this forum post here: https://www.speedrun.com/fnaf1/thread/e4q1j

Those changes include: 1.) Time starts from entering the office, not from the New Game screen. This means that this category has NO LOAD TIMES, something that the rest of the categories (And GF%) can't say.

2.) The category was split into two sub-categories, one WITH Golden Freddy and one WITHOUT (Both subcategories do not include the 1987 trick.). The former will have shorter runs, but the latter will be more consistent. Whichever one you choose is up to you. (We also hope that the Golden Freddy subcategory will make a better substitute for the people who enjoyed GF%.).

That's about it! We hope you all are satisfied with these changes, and we hope you try out the brand new category!

~FSS

Colorado, USAHalo3 years ago

"We'll change the boards sometime this weekend."

I uh... I meant to say THIS weekend, of course ._.

Keep an eye out, y'all!

SG4 и Bruh_without_a_f нравится это
Colorado, USAHalo3 years ago

@oleksiy73 Well, we want this forum post to sit around for a little while. We'll change the boards sometime this weekend depending on the response.

Colorado, USAHalo3 years ago

Hello, everyone!

We heard your feedback on the last poll (Which you can find here: https://www.speedrun.com/fnaf1/thread/74eeu . Please continue leaving comments!). There seemed to be an even split between people who enjoyed Golden Freddy% and people who wanted it gone. After reading the responses, we've come up with two arguments for keeping GF%:

1.) GF% isn't doing any harm by existing. If people enjoy it, it should stay. 2.) GF% is a really short category, which makes it perfect for introducing new runners to the game.

However, we'd like to argue that while GF% is a good way to introduce runners, it's not good for retaining runners. GF% has a lot of runs, but the majority of those runners will only do one run, and then never return.

The reason runners don't return after playing GF% is because there's no way to really expand on it after a single run. And they don't have an incentive to try the other categories, because GF% is so unlike Any%, 2-Star & 100%.

What these boards need is an interesting, fair, short category that is a good representation of the rest of the game...

Introducing Death%! A category that's been suggested in other games multiple times, and could finally come to FNaF 1. As the name implies, Death% would be a speedrun where you try to die as fast as possible (From a new game.). It would be short, interesting, and a good representation of the rest of the game.

As always, feel free to leave your feedback.

~FSS

Bruh_without_a_f, TylertheTyrrific, и ZombieGabriel нравится это
Colorado, USAHalo3 years ago

I haven't heard anything about moving while jumping being faster. In fact, I'd never even considered it.

It doesn't sound like it would do anything, but it could be up for testing.

Colorado, USAHalo3 years ago

@SG4 There are plans to remove load times from the leaderboards and to completely rewrite the rules. The project's been put on hold, as our staff is tangled up in the tournament on the Discord, but it's already in the motions.

SG4 и Bruh_without_a_f нравится это
Colorado, USAHalo3 years ago

@starbonnie This post is referring to the ORIGINAL Any%, 2-Star, 3-Star & 100% categories that we had 4 months ago. Those categories included night skips, so we tanked them and renamed the "Skipless" categories to just be Any%, 2-Star, etc.

Also, oops! I forgot this post was still stickied. Got that taken care of.

Colorado, USAHalo3 years ago

Hello, everyone!

After more than a month of discussion, our moderation team has come to two unanimous decisions. We would like to suggest that we completely remove the Golden Freddy% category, as well as merging the Legacy category into Current Patch.

We understand that there are quite a few of you that truly, genuinely enjoy playing GF% & Legacy. But let us present our argument, and then leave your input in the comments below.

Let's start with the more abrasive of the two: The removal of GF%. [TL;DR at the bottom of this section.]

GF% is the shortest category on the leaderboards. And because of that, it has become one of the most popular. Out of the 170 runs currently on the leaderboards, more than 70 of them are under GF%. That is a lot of runs to erase from the face of SRC.

However, GF% has fundamental problems.

The first problem. There isn't an acceptable place to start the run. As in, there isn't a frame in the entirety of the run that makes this category fun and fair for everyone. Here's a list of some start frames we have considered, and the problems that come with them:

1.) The first frame that the static on the main menu stops moving. This includes a loading zone, so runners on lower-end computers would be at an immediate disadvantage. 2.) The first frame that the "Custom Night" screen fades into view. The Custom Night screen fades into view in very faint blotches. These blotches are extremely difficult to see, and could easily vary depending on things like video resolution, monitor brightness/contrast, or even the eyesight of the verifier. There's no way to objectively pinpoint this frame, so it can't be used. 3.) The frame the runner selects "7" on the CN screen. This would skip actually selecting the 7 on the title screen, which would leave nothing but the runner moving their mouse from Foxy's arrow to the "READY" button and left clicking. This method would technically be fair, but it would also yield a really boring, 2-input run. This method also wouldn't work for Mobile & Console. 4.) Forcing runners to use the GF% autosplitter (Which was just created recently thanks to @Bruh_without_a_f. You can find it, as well as a full game autosplitter, on the Discord.) to submit a run to the leaderboards. First of all, if this method was used, it would be impossible to manually validate a run if it looks suspicious, as the time could only be determined by local software. And while this would be a fair way of timing, getting runners to download the autosplitter, install it, and then spend whoknowshowlong solving the problems that will inevitably surface is... daunting. It will push away new runners from beginning their career with this game, and it will also make GF% less fun to play.

This leads to our second point: Is it worth it? Even now, there isn't any strategy tied to this category other than just spam clicking in the darkness. It's only three inputs. There's very little mechanical skill involved. The problem here is very analogous to those with the original Any%. The run is mindless. It's not fun to watch, and it really doesn't look all that fun to run.

And even if we did define a new start time for this category, there are issues. First of all, the only option out of those listed above that is even remotely possible is #3. Right off the bat, it would now be impossible for Mobile & Console runners to run this category. Then, the category would be cut down from an already miniscule three inputs... to two. Then, our moderation team would need to devote time and resources to retiming every single run on the leaderboards (Time and resources which could instead be diverted towards fixing the other categories!).

Is all of that really worth it? For a 2-input run? A lot of you find enjoyment in this category, and that's a genuine argument in and of itself. But there isn't a way to play this category that is fair for everyone, and that would appeal to a general audience.

Now, for the latter: The removal of Legacy. [TL;DR At the bottom of the section.]

This is a much easier problem to explain. Legacy just isn't different than Current Patch... most of the time.

On PC, there are 5 versions of FNaF 1 (That we could find.). 1.0, 1.1, 1.13, 1.131, & 1.132. And as far as we've been able to deduce, none of these patches change the length or difficulty of a speedrun (Some legacy runs on the leaderboards have shorter nights than their Current Patch counterparts. This is being investigated, although we suspect this night length changes depending on PC power.). Therefore, why would it be separate from Current Patch?

Legacy Mobile, on the other hand, has a significant advantage over Current Patch. The nights on older versions of Legacy Mobile were made to be purposefully shorter than Current Patch. However, unless the runner had previously downloaded them, these legacy patches are no longer obtainable (The same is true for Console, where applicable.). Therefore, this subcategory will only hold runs from a very long time ago, or from the small minority of runners who still own a copy of these old patches. There's no growth here. And because of that, there will never be any new competition.

An alright compromise here would be to split the "Mobile" subcategory into "Mobile - Current Patch" & "Mobile - Legacy", and then scrapping the "Legacy" subcategory as a whole and moving the runs to existing subcategories. However, this could look a bit messy on the leaderboards, and would basically only serve to pay homage to the past (And this could probably be done somewhere separate from the leaderboards, therefore not taking up space here.). However, that is a distinction for all of you, not us.

As always, feel free to leave your thoughts in the comments here, or by coming to the Discord.

Thanks!

~FSS

MegaObbyGamer нравится это
тема: FNaF World
Colorado, USAHalo3 years ago

Hello, everyone!

Our moderation team understands how controversial of a decision this was, but we've come to the conclusion that it's for the best of all of our runners, current and future, that the "Unscrew" subcategory be completely moved to our category extensions.

From now on, if you would like to submit an Unscrew run, please submit it by difficulty to the category extensions leaderboards. If you would like to view those boards, you can view them here: https://www.speedrun.com/fnafworldce

Thanks, and happy running!

~FSS

TheLoneBanana0 и xDarkHeart нравится это
тема: FNaF World
Colorado, USAHalo3 years ago

You're absolutely right. Speedruns don't have to be long. In fact, I'd be the first to wager that shorter runs are often more fun than longer runs, if for no other reason than they're easier to optimize, and it doesn't matter as much if you drop the ball halfway through (Although, I am a sucker for 157%, I will admit. But that's a story for another day.).

However, that ISN'T the reason that we decided to ban Fixed Party from Universe Ending. It's not that it's incredibly short. We banned it because it's just... boring. If you use Fixed Party to get a Universe Ending speedrun, all of the things that make a short run fun suddenly don't apply here. FP Universe is, in essence, an autoscroller with 0 inputs from start to finish. There are no places to save time, because there isn't an action a runner can input that affects the run.

And I know that's a bit of an abrasive statement. I know that what's "fun" and what's not is completely subjective. I understand that. But we can't accommodate for EVERY single thing that EVERY single runner, now and later, would consider fun. That would oversaturate the leaderboards with countless categories with very few runs. It would make the leaderboards look bloated and disorganized. Therefore, we need to be reasonable when it comes to which categories we include on the boards, and which ones we don't.

FP Universe is analogous to "How fast can you watch a cutscene?". It's a predetermined amount of time, completely separate from any interaction from the runner. And that's just... not interesting. It's not interesting to run, it's not interesting to verify, and it's certainly not interesting to watch. I would rather that we gave the spotlight to the people who actually know the mechanics of the game, the people who are willing to put effort into getting an impressive time, instead of the people who know how to press the "record" button on OBS.

If you enjoy FP Universe, I would highly recommend Adventure Universe. It's probably the most fun character-grinding has ever been in this game.

I hope this answered your questions. Happy running!

xDarkHeart нравится это
Colorado, USAHalo3 years ago

Hello!

We've recently gone through and retimed the higher-ranked runs of Golden Freddy%, both because many of the runs were clearly timed incorrectly, and because we've switched to a new timing system.

We did NOT go through every single run. The runs that were retimed have a tag, "MOD NOTE: Retimed after a framecount." If you have a run that does not have this tag, and would like your run to be retimed, feel free to reply to this forum post saying as such.

Thanks!

~FSS

тема: FNaF World
Colorado, USAHalo3 years ago

I used to be Unscrew's biggest advocator a long time ago when it was the hot topic on this board. When discussions of banning Unscrew came along, I was the only one who wanted it to stay, and I took it to my grave. I regret that decision now, and it's time this discussion is buried for good.

I could argue all day over why Unscrew is boring, or why it's a brutal, late-game run killer. But I know that there are people out there who like doing Unscrew in runs. And that's fine, and I think that you should have that option at your disposal. But to the people that do like these, you are a small minority in the current state of the game. I verify the runs that are submitted to these boards. I can guarantee that it has been a VERY long time since I've seen an Unscrew run. Sure, maybe before we split the categories into DPS/Unscrew, that would have been a different story. But now, Unscrew has fallen far into the back of everyone's minds. I think that shows that for most people, Unscrew is just inferior to DPS in almost every way. Unscrew is infuriating, it takes far less skill to pull off, and it's just... boring.

So, to the people who still full-heartedly argue that they enjoy Unscrew, and that they think it deserves a spot on the boards, I want to ask you: Why aren't you running it?

We can't make a new subcategory every single time we need to make a compromise. These runs should be moved to CE so that the people who have put the time into these runs can still get the recognition they deserve, and the people who enjoy Unscrew still have the option to compete. But Unscrew does not deserve a position on the main leaderboards.

xDarkHeart нравится это
Colorado, USAHalo3 years ago

I think that would make for a good CE category, but probably not for the main boards.

Colorado, USAHalo3 years ago

@oleksiy73 Honestly, I'm not surprised. FNaF 1's mechanics are a little different than they are for the other core games. It is shocking that it took this long for people to test it, imo.

Colorado, USAHalo3 years ago

Hmm... Alright, thanks for the heads up.

Colorado, USAHalo3 years ago

EDIT: This post has been stickied so you can learn more about these skips. If you want a more in-depth guide, please look here: https://www.speedrun.com/fnaf1/guide/j2ool

Hello, everyone! I wanted to make a quick announcement about two skips that have been found in these past few months, and some problems that have come alongside them.

First things first, the "Newspaper Skip" is a skip that has been known about in FNaF 2 & 3 for a long time, but was only recently discovered (at least to our knowledge) in FNaF 1.

To do a Newspaper Skip, hover over the "Continue" button on the main menu and click. Before you are taken to the next screen, hover over "New Game". This will skip the Newspaper cutscene.

Keep in mind that this skip can only be done on PC (As far as we know.). However, chances are that similar measures will be taken as with FNaF 3, where we will change the start time from pressing "New Game" to entering the "12:00 AM" screen, which will nerf this skip. It isn't set in stone, but we'll see.

The other (and more important) skip is the "Check Skip". This skip is only important for 2-Star and 100%, but it's important to know how to do it.

This skip is probably doable on platforms other than PC, but it hasn't been completed yet. Feel free to toy with it and see what you can come up with.

A Check Skip is really easy. On Night 5, once the check screen appears (Where it says "Good Job, Sport!"), reset the game, and enter Night 6. The same can be said for Night 6 & 4/20 mode.

Let's be clear. You have to reset ON THE CHECK SCREEN. Resetting during the 6AM screen DOES NOT COUNT. If you're running off of a fresh save file, and you reset on the 6AM screen, the next night will not unlock, and you would need to replay the previous night. If you instead reset on the check screen, this WILL unlock the next night. Again. Reset on the check screen, not the 6AM screen.

That's about it! Have fun playing with your new toys.

~FSS

Colorado, USAHalo3 years ago

I like this idea. We'll talk about it and get back to y'all.

Colorado, USAHalo3 years ago

This run would be entirely RNG, because coin spawns are random on the cams.

Colorado, USAHalo3 years ago

100 seems way too long, and I feel like the main intrigue of this category is already outshined by Fredbear%.

Colorado, USAHalo3 years ago

Hello everyone!

Lots of things have been happening on these leaderboards over these past couple months, so it's probably time we left an update.

The changes we are about to list are for all non-miscellaneous categories. We'll touch on All Minigames later.

First, the start time of runs has been changed to the beginning of the "12:00 AM: 1ST NIGHT" screen, from pressing "NEW GAME". This was because, a.) It's much easier to verify, and b.) Runs can now start on pressing "continue". The latter reason was mostly because of common practice in Any% Good Ending, where the majority of people just pressed "Continue" instead of "New Game" or using newspaper skip. Instead of just punishing the players who broke these rules, we decided to just change the rule globally to match. To supplement this, we've added another rule: Runs must be started from a fresh save-file (Older runs that did not abuse this rule are not effected.). Now we have the best of both worlds, having a fresh save file, as well as new, interesting time-saves!

Another global, but less impactful, change was the end-time for mobile runs. They are now synchronized with the PC end-times. This may cause issues on legacy mobile runs, but that requires more testing.

The above changes effect Any% Bad Ending, Any% Good Ending, 3-Star and 100%.

Next, we'd like to make a clarification for runs that require getting the "Good Ending": The "Happiest Day" minigame IS a requirement. The reason that people were getting the Good Ending without completing Happiest Day was due to an oversight regarding save files. Runs on the boards that do NOT include the minigame will either be removed from the boards or retimed (Most likely the former.).

The above changes effect Any% Good Ending, 3-Star and 100%.

All Minigames also received some updates recently. The first is only to make it clear that any save file can be used in this category, not just a new or fresh one. "May be started from any save file." A simple change, but an important one nonetheless.

We've also decided to reword the start and end times for All Minigames. The run will start on the first frame that you enter ANY minigame (As in, the first frame where you leave the extras menu and enter the minigame), and the run will end on the first frame that you FINISH the last minigame in your rotation (As in, the first frame you touch a door OR give a cake to a child). This change was actually implemented a long time ago, but wasn't properly announced or updated until today.

Happy running, everyone! If you have any questions regarding these changes, please ask on the Discord, or leave a comment here.

~The FSS Moderation Team

Shiinyu, Azure_Mirage, и Hako нравится это
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