Comentários
Madison, WI, USAcharlocharlie7 years ago

Yeah, you can remap keys in Wabbitemu.

In the menu bar, click Calculator > Options > 'Keys' tab > select 'Emulator' in the 'Category' drop down. You can select a calculator button and assign it a keyboard hotkey.

Madison, WI, USAcharlocharlie7 years ago

I use Wabbitemu https://wabbit.codeplex.com/

You can map custom controls to keyboard in the Wabbitemu options.

Madison, WI, USAcharlocharlie8 years ago

Here's a 100% save file that requires no homebrew. It was hacked to remove the nocopy flag. Just extract it to the root of your SD card and copy it using the Wii save data manager.

https://drive.google.com/open?id=0B5VCN7wRGBeoSDZzbWJieDd5Rms

EDIT: I also added it to the resources sections cause links keep going down: https://www.speedrun.com/mkw/resources

Note that you should not play online with this save as the friend code will be the same for all players using it. If two people are online with this save at the same time, one will be booted.

Madison, WI, USAcharlocharlie8 years ago

Oh I figured it out. The timecode display you used is sped up 116%. You can just look at the YouTube timecode and see that your run is in fact about 8:45 like I said above. Still, congrats on your 10th place run.

Madison, WI, USAcharlocharlie8 years ago

TL;DR: Your gameplay sucked and your time was fast. Suspicion ensues.

Madison, WI, USAcharlocharlie8 years ago

So you're saying that despite having worse race times than a run would get 6th place, your in-game timer being 116% faster than real time, and your load times indicating you indeed sped up the footage 116%, your run is still legit and you deserve 1st place on the leaderboard.

You sure are a talented gamer.

Madison, WI, USAcharlocharlie8 years ago

The good news is that when you ignore that you cheated your recording and multiply the times by 1.164 (the exact factor for the times to match), your load times match up perfectly with my tested Wii U load times. So congrats, we can confirm that you were playing on Wii U with a disc and in fact not playing on an ISO.

Congrats on your 8:45 run and 10th place on the leaderboard!

Madison, WI, USAcharlocharlie8 years ago

Also looking at the end times of each race: TheUpsideDownGamer 1:21.692 1:30.752 2:01.297 2:15.949

Total: 7:09.690 Run time: 7:31

Then I looked at the end times of each race in PatrickPower2013's 8:26 run () 1:21.932 1:30.308 1:51.537 2:08.779

Total: 6:52.556 Run time: 8:26

From this data it looks like you saved 1:13 over Patrick purely between races. A little fishy right? I also thought I'd compare the race timer vs the on screen timer to check one more thing.

Your Luigi's Circuit race took 1:21.932 in-game time. You started at 0:14.683 looking at the timecode. You ended at 1:25.085 looking at the timecode

That means your race took 1:10.402 real-time, 1:21.932 in-game time. Nice job speeding up your gameplay video 115%, dude.

Madison, WI, USAcharlocharlie8 years ago

Using the timer on your video, I wrote down the timestamps for the loading of Luigi Circuit based on the timing method I used in my video. ()

OK box first frame left: 0.545s Cinematic fadein first frame: 5.315s Total load time: 4.770s My tested Wii U disc load time: 5.533

Cinematic end fadeout first frame: 6.206s Post-cinematic fadein first frame: 8.734s Total load time: 2.528s My tested Wii U disc load time: 3.017s

That is pretty significantly faster. Your load times are slower than my tested ISO loading method (USB 3.0 HDD), but Wii game loading methods are quite varied in speed depending on medium (SD/HDD/Flash Drive) and the read speed of that device. I'm not going to make a hard judgement here without more testing on the Wii U load times for the sake of consistency. Just posting the data I've gathered. Maybe there's an inconsistency between Wii U's or maybe loading Luigi Circuit once before starting the run reduces load times. My times were all recorded from a clean boot of the game.

Madison, WI, USAcharlocharlie8 years ago

I'm guessing there is a variable of inconsistency somewhere in this. I only ran this one test due to the grueling method of testing this. Though the inconsistency between the results of the first and second test in my video can be attributed to performance hitches in Dolphin (frame stuttering). The fadeout portion of Dolphin Disc actually has around 5 extra frames due to this stuttering, making it appear slower than Wii Disc and Wii U Disc in the end.

The 12 second number is just based on this test multiplied by 32, which doesn't really work in reality. Each track has different assets and therefore different loading times.

Madison, WI, USAcharlocharlie8 years ago

I made this video today showing the load time differences between many versions.

Loading on console from a hard drive is very fast and definitely should be not allowed.

Wii U appears very slightly faster than Wii but it adds up to a 12 second difference throughout a 32 track run.

I also tested Dolphin running from a backup disc because it technically is allowed according to the rules (it's not an ISO). The gameplay is quite inconsistent, but if you eliminate frame stutters it would be slightly faster than Wii U.

Jerome e Rhodechill curtiu isso
Madison, WI, USAcharlocharlie8 years ago

It took me 140 hours to 100% this game (3 hours of which I spent trying to find the freaking Leopard Tortoise). I'd say it's doable, but it would be super long. Way shorter than an Animal Crossing 100%, but my very rough estimate would be 15-30 hours. Do you have an estimate of your own?

I also think the online stuff makes the run a lot more reasonable. Can you clear up exactly what we start with? Is it the same for each person (just redeeming challenge tasks), or does it depend on your online completion? Would a 100% runner have to have an amazing online account, or would that not affect the run too significantly?

Madison, WI, USAcharlocharlie8 years ago

I feel like the challenge tasks added in update 1.07 could improve the run time. You pretty much get free staff and GMP for doing mundane tasks.

Sobre charlocharlie
Former Mario Kart Wii moderator for 6.5 years and 4000 runs
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