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AntarcticaCosmicStar1 year ago

this was put in the wrong category

tópico: Robot 64
AntarcticaCosmicStar1 year ago

Welcome to the community! I hope you have fun speedrunning Robot 64!

I heavily recommend that you master movement first. There are plenty of glitches in this game. Some are really easy to do, others not so much. But, movement is one of, if not THE most important thing in this same. You can get a really good time under 20 minutes using no glitches as proven by Ioffs https://www.speedrun.com/robot64ce/runs/z5ejjenz

If you want an awesome guide for a no glitches route, I would recommend you @Siblits guide. This guide is great for movement. It's simple and easy. And remember GET MOVEMENT DOWN

After you get movement down, I recommend learning token cancel. Once again, MASTER token cancel before you move on to another glitch. If you have any questions you can try to contact the following people, as they have way more experience / knowledge of the game than I do, and will probably give you better tips. [These people are people who generally answer most of the questions in the threads @sage211 knows a lot, but he isn't as active as other people]

@ssurt_

@Whytte

@Loffs

@Parimatch

Have fun! If you have any questions feel free to ask them in the forums!

Legoking12501 e Ringo6575 curtiu isso
tópico: Robot 64
AntarcticaCosmicStar1 year ago

Like what @Ringo6575 said, use the Siblits tutorial. get the movement down first, and slowly start using simple token cancels, nothing too crazy. Maybe after you get the movement down and a lot of token cancels, you could learn the SIC warp on top of the observatory.

TLDR: Learn movement, then token cancels

Ringo6575 curtiram isso
jogada: Robot 64
AntarcticaCosmicStar1 year ago

Idk why but this gave me a notification saying that the NMG wr was beaten

tópico: Robot 64
AntarcticaCosmicStar1 year ago

You're going to have to be more specific than "where is no bugs button"? Not sure exactly what you are asking. I think you are trying to submit a run for a no glitches category, although I might not be correct. If so, you're going to need to go to the CE page (Category Extensions). https://www.speedrun.com/robot64ce

Go to the category that says "NMG-CE". The sub category should already be selected to "Glitch-less". But if not, just select the button and you can choose it. Then just submit your run like usual.

AntarcticaCosmicStar1 year ago

I think every IC in the game is possible without any jumps. I don't think you discovered anything new.

AntarcticaCosmicStar1 year ago

That already exists it’s called major glitches goofy

AntarcticaCosmicStar1 year ago

Won’t happen because

  1. Boring category

  2. Try describing it more because I don’t know if you want floorless% or you just want to do an major glitches run

  3. No actual challenge

  4. The mods haven’t added a new category for a year or more

AntarcticaCosmicStar1 year ago

@stEv3900 but there is a lot of strats that can't be used because of it being strictly alpha ice creams,

AntarcticaCosmicStar1 year ago

@stEv3900 that category is only for alpha ice creams (knoddy resort, turtle tops, ice cream on the observatory and the free one in the hub). The category excludes the rest of the game

AntarcticaCosmicStar1 year ago

@stEv3900 where is it in the category extensions????????

tópico: Robot 64
AntarcticaCosmicStar1 year ago

so i'll just wait till december

tópico: Robot 64
AntarcticaCosmicStar1 year ago

yeah so far i only got to the backflip dive, jump off spin, at the tutorial

AntarcticaCosmicStar1 year ago

Is the mod blind or something? This is 18.9 not 18.009. I thought at first there was some huge glitch or something

tópico: Robot 64
AntarcticaCosmicStar1 year ago

the TAS i am making can't go forward or back frames, it cannot freeze or slowdown frames. This makes it super hard to TAS, you basically have to eyeball the inputs and just do trial and error a million times

AntarcticaCosmicStar1 year ago

basically i see for some of the categories players using their continued save. So i am just wondering if you could make a new game and collect the needed IC (in this case Portal%).

and if you can, could we be able to use mod zone 2 ? (since create a new game every single time would be annoying)

and if you are wondering why would i even do this

  1. sic warps

  2. the observatory fake sun plug in makes neo door slower

  3. i am mentally insane

  4. it's funny

tópico: Robot 64
AntarcticaCosmicStar1 year ago

also technically it isn't a TAS but more of a TAS segmented run

tópico: Robot 64
AntarcticaCosmicStar1 year ago

the TAS is 100% possible, but it takes a long time to do. I'm taking the BTT route for the TAS, so if anybody else is insane enough to make TAS segments that would be cool

tópico: Robot 64
AntarcticaCosmicStar1 year ago

@Thed3x7er500 also, i kind of found a way.

Using Pulover Macro, you have to move the screen by a few pixels, just to turn about 45 degrees, i believe it is 29 pixels required to turn to do about 90 degrees. Remember that results won't be the same every time, so it is a long process. so far i am at the part in the tutorial where you jump off the wall and spin, i will keep people updated on the progress i am making. I would have to say that the TAS might be fully finished in 5 months to a year

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