Comentários
tópico: Robot 64
AntarcticaCosmicStar1 day ago

Been 3 years since BTTv4 was made, 3 years has passed and a whole minute has been saved

AntarcticaCosmicStar1 day ago

besides robot 64 kaizo there isn't any categories for any of the fan games

AntarcticaCosmicStar6 months ago

Sometimes the mods escape the basement. Don’t worry they will be found in the next 48 hours

Hue_hensel curtiram isso
tópico: Robot 64
AntarcticaCosmicStar6 months ago
  • Duplication glitches are banned (i.e. hub dupe, level dupe, testing dupe)
  • Glitches that can clip into the 32 IC barrier are banned (i.e. WTW, ledge speed)
  • Uses of pausing during a load are banned (i.e. f-warp, nerd warp, skid warp)

Basically any glitches people deemed to skip way too big portions of the game, it got to the point where the WR is in less than a second (or something like that).

AntarcticaCosmicStar6 months ago

Didn’t test it but I think it’s probably possible to just dive through the wall for the mirror ic

tópico: Robot 64
AntarcticaCosmicStar7 months ago

That’s in category extensions, always found it odd why it’s on there

tópico: Robot 64
AntarcticaCosmicStar8 months ago

Do they just mess around? Do they know the code very well? It’s always been something that interested me (along with a TAS, but I’m pretty sure that's not going to happen). But I’m not sure how people actually discover new glitches, is there a process or something?

tópico: Robot 64
AntarcticaCosmicStar11 months ago

@Ringo6575 might be wrong but i'm pretty sure that was only for mod zone 2 (or perhaps one of the other 10000000 modzones). You probably saw this video

the only thing I've heard from other people was the they used exploits for the main game

tópico: Robot 64
AntarcticaCosmicStar11 months ago

@Ringo6575 Thanks but I think you misinterpreted the question, or I misinterpreted your answer. But what I meant is that I'm basically getting rid of all strats that people keep telling me not to do. So ignore any of my runs before, and just think of a simple run with token cancels. I am NOT doing neo door in this run. So my question would be rather to do

  1. Sic slide off the observatory onto the "You can jump!" IC, then sic warp into the mirror icecream

or

  1. Sic warp from the observatory IC down to where the tiny huge and neo doors are located.

I can't preform the sic warp from the "You can jump" to the mirror IC by itself without the SIC slide. at least not as consistent where I can do it in a lot of runs. I wouldn't like to spend a lot of time learning a strat that I would most likely change very quickly. I just see it as not worth it and if I were to spend that amount of time, it would just much better be used for neo door + sic slide.

tópico: Robot 64
AntarcticaCosmicStar11 months ago

I'm going to do one or another. Want to actually do a "normal run" so people can stop writing whole essays in my comments about how terrible my runs are and constantly mentioning it.

So which one is faster? (No neo door used in run btw)

jogada: Robot 64
AntarcticaCosmicStar11 months ago

So sage saw his WR got beaten and he just casually decided to beat it? wtf

jogada: Robot 64
AntarcticaCosmicStar11 months ago

TaiwanFardGaming strikes again

zecht e Ringo6575 curtiu isso
tópico: Robot 64
AntarcticaCosmicStar11 months ago
  1. Bubu snapshot in Lava & Water

Ok it’s not a new shortcut, but it’s used on the BTT. In Lava and Water you can do a bubu snapshot to skip over the ice cream. But you can only do it on controller. But I was just wondering if you could connect BOTH a controller and keyboard to an xbox or PC.

So when you enter Lava and Water you could just switch from your keyboard to controller to do the bubu snapshot, and then of course when you exit you just switch back to your keyboard.

As a side note, I’m assuming you can’t because I haven’t seen the WR do it yet, and it would save a lot of time for what I believe would be something relatively easy to implement in a run. But if that is the case, wouldn’t the BTT be theoretically impossible to do in a run, as you have to do rmlaunch and the bubu snapshot in the same run?

  1. Translate glitching in the dark maze

I’m not too familiar with the translate glitch, but I was wondering if you could skip some floors with the glitch. Whytte told me they could imagine it being used to skip a floor.

GoldenGamerFox7272 curtiram isso
jogada: Robot 64
AntarcticaCosmicStar1 year ago

not even sub 5 second smh

Desconhecido
AntarcticaCosmicStar1 year ago

Watch me do a jumpless 100% run

tópico: Robot 64
AntarcticaCosmicStar1 year ago

@KrazyBossYT yeah I already got fast fan down, and you basically just said the same thing as Ringo. Also, why don’t you use fast fan in your runs?

Ringo6575 curtiram isso
tópico: Robot 64
AntarcticaCosmicStar1 year ago

It's been like 6 months since I've actually did runs on the game, and i decided to improve it by doing stuff people actually gave me advice on. I've gotten fast fan a couple times, but can never really do it consistently, i just kind of eyeball it. I just want to know some general tips on how you guys do it more consistent. Also any other general easy tips I can implement in runs would be appreciated.

(And yes, I learned how to do neo door, sic slide, and hecklands sic before i actually decided to add this in runs)

tópico: Robot 64
AntarcticaCosmicStar1 year ago

@Ringo6575 I meant like what is the exact perfect intervals for BPM on a metronome for suntech. like what would be the ideal BPM to do the Sentech assuming i did it perfectly. (How long does it take until you can shoot another ice cream)

Ringo6575 curtiram isso
tópico: Robot 64
AntarcticaCosmicStar1 year ago

I'm trying to improve my sun and i've been told to use a metronome.

Sage tells me to use 254 BPM

Ringo tells me to use 256 BPM

someone else (I forgor who they were) told me to us 250 BPM

I just wanted to know what is the correct BPM to use. Also any additional tips to get a faster sun would be appreciated!

Ringo6575 curtiram isso
jogada: Robot 64
AntarcticaCosmicStar1 year ago

I would recommended trying to not move your camera so much, it probably would help you get better movement

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