Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Dream Breaker | 0m 28s 467ms | 0m 28s 467ms |
2 | Slide Gold | 1m 16s 831ms | 1m 45s 298ms |
3 | Underbelly Entry | 0m 46s 641ms | 2m 31s 939ms |
4 | Ascendant Light | 0m 30s 800ms | 3m 02s 739ms |
5 | Underbelly Exit | 1m 13s 655ms | 4m 16s 394ms |
6 | Solar Wind Gold | 0m 35s 344ms | 4m 51s 738ms |
7 | Tower Entry | 0m 21s 179ms | 5m 12s 917ms |
8 | Cling Gem Gold | 1m 09s 361ms | 6m 22s 278ms |
9 | Tower Exit Gold | 0m 33s 810ms | 6m 56s 088ms |
10 | Castle Entry | 0m 18s 511ms | 7m 14s 599ms |
11 | Indignation Gold | 0m 21s 750ms | 7m 36s 349ms |
12 | Keep Entry | 0m 24s 001ms | 8m 00s 350ms |
13 | Keep Key | 1m 58s 694ms | 9m 59s 044ms |
14 | Sunsetter Gold | 0m 45s 484ms | 10m 44s 528ms |
15 | Underbelly Entry | 0m 48s 562ms | 11m 33s 090ms |
16 | Underbelly Key Gold | 0m 49s 284ms | 12m 22s 374ms |
17 | Underbelly Exit | 0m 45s 703ms | 13m 08s 077ms |
18 | Strikebreak Gold | 0m 28s 262ms | 13m 36s 339ms |
19 | Theatre Entry | 0m 43s 003ms | 14m 19s 342ms |
20 | Soul Cutter Gold | 2m 52s 034ms | 17m 11s 376ms |
21 | Theatre Key | 1m 18s 006ms | 18m 29s 382ms |
22 | Theatre Exit | 0m 45s 436ms | 19m 14s 818ms |
23 | Bailey Key | 0m 26s 757ms | 19m 41s 575ms |
24 | Tower Entry Gold | 0m 30s 146ms | 20m 11s 721ms |
25 | Tower Key | 1m 23s 415ms | 21m 35s 136ms |
26 | Chambers Entry Gold | 0m 20s 262ms | 21m 55s 398ms |
27 | Fin Gold | 2m 41s 066ms | 24m 36s 464ms |
[RULE CHANGE] [No OOB] Dillapidated Dungeon Secret Breakable Wall near Strong Eyes.
With the Map Update, 2 breakable Walls, and a passage connecting them, were added in the Dillapidated Dungeon:
- near Strong Eyes
- near the Castle Sansa Exit.
This passage allows for skipping the key door near Strong Eyes when leaving for the Sansa Castle.
However, the passage is not enclosed
Recent runs