Disable milliseconds full game runs, but enable milliseconds for IL
2 years ago
Chicago, IL, USA

In Pokemon, we don't use milliseconds for full game runs, but in Legends: Arceus we now have individual level categories that use an in-game timer that includes milliseconds. As far as I can tell, it's not possible to turn on milliseconds for IL runs only, but I just want to verify that I'm not just missing an option somewhere.

Merl_ and YUMmy_Bacon5 like this
Canada

You can go into the IL category’s settings and turn on “Enforce MS”.

As for full-game, you can just remove any submission that includes MS.

Edited by the author 2 years ago
Merl_ likes this
Chicago, IL, USA

Yup that was our plan for now, thanks.

Merl_ likes this
Israel

"Enforce MS" options doesn't work like that. All it does is ensure that submissions with 0 milliseconds will show "xx:xx.000" in the time column. (Instead of just xx:xx.)

The current way to handle it is to enable milliseconds in the game settings (which will turn it on in full-game runs and ILs), but state in the rules that full game runs should be submitted without milliseconds. If a runner does submit a run with milliseconds where they shouldn't, the verifiers can delete the milliseconds portion if necessary.

Edited by the author 2 years ago
Gaming_64, Merl_ and 2 others like this
Somerset, England

@Corvimae you should request that as a feature in support hub😎 And @Oreo321 is correct

Gaming_64 likes this