I did the run before there was any mention of a loadless timer which I still don't know if it works or not but oh god no the IGT is very unreliable and doesn't even display down to minutes and seconds it just says like 4.1 hours which is a no go.
Until there is an actual loadless script that everyone has access to I will leave my run up and will just be looking for routing improvements instead of doing more runs, also in the actual Edit Game settings, loadless is the default anyways.
I agree with what BenevolentLife said, seeing as there is no reliable IGT method; although he could copy his time with loads into the time without loads box just to make sure the sorting works if someone comes along with a loadless time? That's what we did on The Simpsons: Hit & Run because we only started using loadless timing after a lot of runs had been done.
Also I am currently discussing load removal in >>>this thread<<< if you want to join in on discussion there.