Does RTA timing need an on-video timer?
2 years ago
Anaheim, CA, USA

My son is trying (as I post this) a self-styled "casual strats any%" of SMO. i.e., he's pretty fast, knows a good handful of skips, but knows he's not pro-level or competetive so he's just doing it as fast as HE can. I love his initiative.

Pretty sure he'll make sub 4hr no problem, worth putting on the leaderboard for a first attempt! He happens to be recording it with a capture card. It'll have uninterrupted video and game audio (no other audio or video). Is that valid? I see in the SMO rules that "RTA timing is used" and "the timer cannot be paused at any point". We didn't put a timer on-screen at all for the recording. But it is going to be a single, unedited recording. The timing in the video will be 100% accurate to his run. Is that submittable?

French Southern Territories

Most games don't require having an on screen timer. Runs are manually retimed by moderators by checking the start and end frames of a video. RTA timing just means that the run is timed in real-time, instead of using an in game timer or time without loads.

The rules for super mario odyssey do not say anything about requiring an on screen timer, so I would submit the run.

I wish your son good luck with his future super mario odyssey speedruns!

Edited by the author 2 years ago
MrMonsh, Quivico and 2 others like this
Anaheim, CA, USA

That's what I was figuring, thanks for confirming!

He finished sub-2.5 hours. He's so proud!

littlelum, starsmiley and 5 others like this