All Puzzles after completing the game
6 years ago
Devon, England

I was throwing around ideas and I thought It could be cool to do a run where you start in the end game state (any Clock or a specific one) and you try to complete all the puzzles in as fastest time posible,

It would be a shorter run and Cut out pretty much all the cutscenes, as well as unlocking new strats as some places aren't available untill after it all.

In a game all about routing and timing I thought this could be fun.

United States

I'd love to see an example of this type of run since the main problem I see is just how long it takes to reset after each puzzle, that and a couple of the events happening at the very end of the day. I'm not sure if it'll be a good run or not but I can certainly see there being room for it.

Devon, England

Yeah I'll give it a go tomorrow and upload it. Wont be the most optimised but its an example of what it could be like at least.

Devon, England

I completed a run like this. Uploading the video on to youtube now. So just to give a review of the idea. The concept of this run is that after you complete the game you can start the day again and do everything you like in the mansion with everything unlocked. You start from a completed profile (doesnt have to be 100%) at the clock in the entrance hall and go around saving all the guests and it ends when you hit the credits. Splits are when you input the action that saves the guest apart from Willow where its when the white flash happens. This is a link to the run Could be much better optimised I just did what i thought would work best.

Edited by the author 6 years ago
United States

Just got through watching your run and I think it looks like an interesting category to have around. The only thing I might suggest is opening it up to allow any clock to be the starting point since that would open up even more route options.

Devon, England

Yeah completely, I just put that starting area as an opening was unsure about how limiting we want to be. But the whole idea of this run is to go crazy with routing so I think it would be a cool idea to start from anywhere. I'll make the catagory if thats all alright.

Devon, England

Another thought about this run I currently posted what I think to be the most optimal route but it made me think. As the run is based around the day not ending and you doing it again I thought it would make a bit better sense if the run ended on pressing yes to "Should he turn back the day at the end". As much as I love the credits it could fit better Opinions?

Then another thought since its mainly around just saving all the guests the run could end when you save Lucus as well. Thoughts would be much appricated.

United States

I'd honestly prefer if the run ended before Lucas but I know that's not really possible. Besides that I think the credits are still a good natural endpoint.

Devon, England

Yeah It's a shame we still do have to sit through the Lucas cutscene but none the less it still has some parts you can save time with. It be really cool if we were able to skip any parts of this.

United States

Yeah, it'd be nice if there was any way to skip but I'm not seeing that happening anytime soon. A shame because it's probably the worst part of the run even though it's a good part of the story.

Game stats
Followers
41
Runs
36
Players
21
Latest threads
Posted 7 months ago
16 replies
Posted 1 year ago
8 replies
Posted 1 year ago
7 replies
Posted 6 years ago
3 replies
Posted 6 years ago
10 replies