Komentarze
Pennsylvania, USAzewing4 years ago

This will be a conversation to have with the Catext moderators in the discord. As it currently stands, the categories we have (including the IL table) encompass the significant ways of playing this game that warrant a category.

wątek: Sonic Riders
Pennsylvania, USAzewing4 years ago

Seems fair to me

wątek: Mega Man X
Pennsylvania, USAzewing4 years ago

What a joke

wątek: The Site
Pennsylvania, USAzewing4 years ago

Get more contact links

Osmosis_Jones i Symystery podobało się to
Pennsylvania, USAzewing4 years ago

Nintendon't is banned from being used in most communities since I believe it plays the GCN games in Wii mode. Any form of playing the game outside of the actual disk through original means is going to be classified as emulation.

golderzoa to się podoba
Pennsylvania, USAzewing4 years ago

I can see it being allowed under the emulator section, but it would require clear defined rules similar to emulator runs. I wouldn't know but playing a GCN game via means other than a disk just doesn't sit right from a competition standpoint.

golderzoa i Ryddyx podobało się to
wątek: The Site
Pennsylvania, USAzewing5 years ago

usa #1

Moorea i CriscoWild podobało się to
Pennsylvania, USAzewing5 years ago

Wow nice finds glad to see someone put a lot of effort in this game, game helped me out back in the day....only reason I didn't go further is youtube never allowing me to upload it lol

MelonSlice to się podoba
Pennsylvania, USAzewing5 years ago

A bit late on this post but I appreciate this, gives shorter categories to compete in an otherwise long speedgame.

Pennsylvania, USAzewing5 years ago

I've gotten pretty close, I do not know all the movement mechanics this game entails especially when using a star, still fun to attempt

Catzee, IwerSonsch, i Otterstone_Gamer podobało się to
wątek: The Site
Pennsylvania, USAzewing6 years ago

Everything looks good in black, I like this change

Pennsylvania, USAzewing6 years ago

Can we add the different difficulties as their own thing? Similar to how it is setup for Army Men: Sarge's Heros here https://www.speedrun.com/amsh1

Skilloz to się podoba
wątek: The Site
Pennsylvania, USAzewing6 years ago

What bout us poor boys who can't afford to have a cell phone

Alayan, Bogdan_mk i 3 inne podobało się to
Pennsylvania, USAzewing6 years ago

How would this look when doing using the box, is there a visual for this, I do not know the actual size of snake's hitbox only guestimating based on videos

Pennsylvania, USAzewing6 years ago

How do they work and what's the line of sight for them look like, anyone able to post screenshots?

Pennsylvania, USAzewing6 years ago

Turbo is only valid for Japanese version speedruns of some RPG's because that's what a lot of Japanese communities rulesets allow. This game has a built in instantaneous text scrolling for battles, check out the runs of this game and you'll see how fast text goes by.

Rules of glitchless is to not use a glitch, even unintentionally, those rules would probably be defined specifically once the game has runs but what you stated sounds almost all right, there's also a combine magic glitch that I have not got around to updating but that requires using 2 moves that shouldn't make a combo magic but does.

Razorflame to się podoba
Pennsylvania, USAzewing6 years ago

The resources tab has all you need especially the hidden items, and there's a gamefaqs link in there I think, Cvagts has a boss FAQ / Guide (here it is https://gamefaqs.gamespot.com/snes/588647-tecmo-secret-of-the-stars/faqs/8523 )

I wish I could help you but it's not possible for me to run this game in the quality I would like to present to others, however I do have a good knowledge of the game and glitchless isn't as bad as it's made out to be. I think you'd have a harder early on portion of the run, but once you get to higher levels and have more magic (and more importantly HP), the boss fights become slightly easier, albeit slower than the any% route.

Razorflame to się podoba
Pennsylvania, USAzewing6 years ago

To answer both questions

  1. Generally speaking, unless otherwise stated, emulation for SNES games is usually ok as long as you don't use the notoriously inaccurate ZSNES or UOSNES.

I'd recommend SNES9x 1.51 since it's the standard emulator used, lightweight and just acceptable in almost every speedrunning community. If you do happen to use an emulator, capture the entire window and just make a note in the run submission what emulator it was used on. I'm not going to enforce stringent emulation rules since those rules are only valid in extremely competitive games, just don't do functions on the emulator that is impossible to do by humans (like Left/Right, turbo, fast forward, etc.).

Some of the first records of this game used emulation, so don't let that hold you back from starting out.

  1. No one's really completed a glitchless speedrun, or has publicly attempted it. Back around 2011 there was an attempt on SDA to route and do a Segemented speedrun, but that project was abandoned by the runner.

We have many resources that should help out the process for you routing, check the "Guides" section of this game and you'll see many links to important data for this games.

I also apologize if we don't have any other mediums like a discord server due to this being an obscure game, though active competition and more runners would generally lead towards those being created.

Edit: One final thing I forgot to mention, but a glitchless category has always been a planned category addition, it's just a run has to be done before it can be added to the leaderboard.

Razorflame to się podoba
Pennsylvania, USAzewing6 years ago

Not sure, the only thing we know is that the last instance of you receiving gold glitches out the gold requirement to bribe the guard, this should work on emulator as well since the first records for this game were done via snes9x.

If you save your game and reload, and then do the guard bribe, it should work as intended

Pennsylvania, USAzewing6 years ago

This glitch has been known since the game came out, me and countless runners of this game experienced this unintentionally during our first playthroughs (mine being around 1999). It's just a very common accidental exploit, and based on our research the majority of glitches this game has is due to the localization.

I've written in the guides section about the current glitches known, only 1 of the glitches can be performed on the Japanese version so we strongly believe there was some mistake when translation this game to English

slimehunter to się podoba
O zewing
I speedrun video games. My runs can also be found at fzerocentral.org for my F-Zero series time attack rankings.
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