I don't understand the .5? Either you pressed the A button or you didn't.
We aren't accepting new category extensions at this time.
I'm personally not a fan of the thought of having to go through someone's video and count how many times they press the A button. That's very tedious and mind-numbing.
It is an interesting idea for a challenge though.
Click the "View Rules" button on the leaderboard.
There's a few points I'd like to make about this request.
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Until there's enough demand for it, we don't generally go into deep investigations to add more platforms, especially ones that we aren't really familiar with.
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We like to have legitimate documentation from reputable sources regarding the accuracy of potential new emulators. "It seemed fine to me when I played on it" doesn't really cut it for a game where individual frames are significant. Do we know the framerate? Does it emulate lag properly? A prime example is ZSNES. It's pretty universally banned because it does not lag in places where console would, therefore giving an unfair advantage to those playing on that emulator.
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I personally think that we allow an adequate number of ways for folks to do speedruns of this game. Console, several Windows/Mac emulators, VC, Switch, NES Classic and we allow you to submit runs with webcam/phone recordings if you don't have a setup to use a capture card as long as the recording is still good enough for us to be able to time your runs properly. There's plenty of complaints that we even allow webcam recordings of the game at all, but we still continue to do it anyway.
Make sure the pins on the Game Genie and your cartridge are clean. Also make sure you're pushing the Game Genie and the cartridge as far in as possible.
This appears to be purely an attempt of self-promotion and winning some free views for your YouTube channel considering you spammed the same thing in SMBCE, SMB2J and SM64.
Roopert's Forum Janitorial Services took care of that for you.
Click the "View Rules" button on the leaderboard for all of the accepted platforms. If you have additional questions on top of that, feel free to ask them here.
Reminder that registration is still open for this until Feb. 2nd at noon EST.
We'd like to welcome @Darpey, @eddiecatgaming to the team!
Okay, let's take a step back on the migrating of categories and have an open discussion about that.
For me personally, I think Glitchless should be moved to the main LB. 2nd Quest, I'm on the fence. Co-op, I think should remain here.
Regarding the news for main leaderboard, I'll make a post when we get this sorted out and I think we may implement a few minor changes there as well.
Hello everyone, we are making rather significant changes to the CE leaderboard due to the non-sustainability of the current format and to address the number of complaints the SRC Full Mods have received from runners on this leaderboard. I will explain in further detail about "why" below the changes and possible changes we are making.
Change 1: Moving categories to the main leaderboard
We have decided to move a few categories to the main leaderboard as we believe they are a better fit over there than on this leaderboard. Here are the categories:
- Glitchless
- 2nd Quest
- 2nd Quest Warpless
- Co-op
- Co-op Warpless
I will be submitting these to the SRC admins to move those over for us. I'm told it generally happens pretty quickly, within a few days, but since that's outside our control, we can't give a definitive ETA.
Change 2: Dropping milliseconds from times
We will be dropping millseconds from the times for some categories and implementing thresholds for the others where milliseconds will be used. This leaderboard is not intended to be taken as seriously as the main leaderboard, and as such, does not necessarily warrant framecounting a very high percentage of the runs that are submitted. This is probably the biggest change requested from the other mods and some were rather vocal about it. It's rather painful to go into the queue and see 10, 20, 30 or more 1-1 Fire Mario runs and they all are currently framecounted. We have to download and/or use tools for every single one of these and it drastically slows down the verification process.
Change 3: Onboarding new verifiers
We will be reaching out to some folks in the community to onboard as verifiers for (only) this leaderboard. Several have decided to step down (due to lack of interest) and a few were removed due to a very extended period of time of inactivity.
If you are contacted to become a verifier, please take a little time and think about it first. If you aren't interested or you don't think you'll have enough time to set aside, please decline the invitation. Having the sword next to your name is not meant to be just some free status symbol and you're a part of the "cool kids club." You're expected to contribute.
Change 4: Category Requests
At this time, we will be officially not accepting requests for new categories. We will be locking or deleting that thread. New requests will likely not receive a response and are subject to deletion as it will clutter up the forum. We have 42 categories currently, and that should be more than enough to keep everyone entertained.
Possible change: Migrating categories externally
PLEASE NOTE: This is just a possibility. We are not going to do this, if the rest of the changes above resolve the issues to an acceptable level within the community. If we continue to have issues, we may have to proceed with this, and we already voted on the categories to keep and the ones to migrate. It would remove about half of the categories.
In this scenario, I would download all of the data for each category using the API and put it in a Google Spreadsheet or some other format for interested members of the community to take and manage themselves. There would be no data loss and we would wait for the other party to get everything together before removing from this leaderboard. A deadline would be implemented for submissions, so that the data can be migrated and anything submitted after that date would be rejected.
Once again, this is plan only if it comes to necessity, but I wanted to be transparent about it.
This is all in an effort to strike a balance between the community and the moderators and verifiers. Runners want their runs verified in a reasonably timely manner and mods want the verification process to be more reasonable. I probably sound like a broken record with some of this but I'll say it again.
Please remember that we volunteer our time to the community to manage the leaderboard and verify runs. We aren't paid and we receive nothing in return besides an occasional "thanks." We also have our own obligations and life priorities to take care of as well. Work, school, streaming, etc. Sometimes unexpected or unfortunate things happen in our lives that interfere and that's a possiblity for any mod/verifier, past, present and future.
That being said, mods and verifiers will be subject to removal if they are absent for extended periods of time (several months) or are no longer interested in verifying runs. There's no hard feelings in those situations, but it would free up some spaces to onboard some new folks to help us out.
To start wrapping this up, we're going this route because the previous attempts have not worked. We have gone through 2 or 3 rounds of adding more mods per the request of the community, but yet we're in the same situation once again. So the "just add more mods" has only been effective for a few months each time we've done it, so this is an effort for a more long-term solution (address the underlying issues) in hopes that we aren't right back into this situation in a few months again.
I apologize that this ended up being kind of long, but I felt it was necessary.
Also, yes, we are behind in verifications as many of us were at AGDQ last week, so bear with us on that while we try to get caught up.
A few quick points.
A} The continue code isn't some super secret thing. Not everyone in the world knows about it, but established runners do for the most part.
B} Are you trying to bend the rules just because we didn't put "when 400 appears in 1-1" verbatim? The phrase that does exist there "SDA Standard" pretty much addresses that. SDA standard is defined by the first frame of control of the character when starting a new game and the last frame of control of the character at the end of the game or category.
C} Please tell me where the "T" button is. I've searched every corner of my NES controller and I cannot find it. Help me :'(
I'm planning on making an announcement of changes hopefully today or tomorrow for this leaderboard and it will likely involve category requests.
Just to nip it in the bud, we aren't going to accept categories such as "Beat World 1" and we aren't bringing back ILs or any other categories that were previously removed.
..................what? I suppose I don't understand why.
My last small only Warpless PB as another example from 2018.
Running small only used to be rather common in years past.
The rules we have are essentially taken from the TG rules, except for the timing which we changed for the sake of consistency.
Neither ruleset mentions that you can't hit the pixel, only that you can't do the walljump, so in that case, you should be fine.
@LtKuchu "Bruh," he asked a legitimate question. My tolerance for this kind of crap is rather low.