Komentarze
wątek: Robot 64
California, USASpeedrun5 years ago

https://www.speedrun.com/robot64/run/ylk05grz Best pace ever, -15 exiting hecklands. For some reason, i'm still losing time in sun fight, but thanks to yarn i can save 2 seconds in sun fight

California, USASpeedrun5 years ago

well there are 53? IC's possible jumpless, but theres a bunch of frame perfect things that it's stupid to run. Originally in 2019, we thought the limit was 39, but purple tower was frame perfect, so thats why there's 38.

wątek: Robot 64
California, USASpeedrun5 years ago

After a day of attempts, my new best is -10.28 leaving hecklands However I was definitely on a -13 pace one time but it died in hecklands

wątek: Robot 64
California, USASpeedrun5 years ago

It literally Isn't a free WR since you have to pay for the bonus levels

wątek: Robot 64
California, USASpeedrun5 years ago

Hi! So i was in the Robot 64 chat on the speedrunning discord, and I asked, "Is there any way to have the timer for the radical points IC in subareas?" Pokemonkey123 soon responded saying it is possible. After hours of testing and finding out the details on how to do it. I decided to go for it. I'm gonna say this right now. IT IS THE HARDEST TRICK IN ROBOT 64. It's very hard to explain, and it's very complicated. I have a 1.6% completion rate for the trick. (2/~260)

Out of the 4 times I have gotten it, my best pace was..... -10.04 leaving Hecklands What's the route change? You replace the Dark Maze IC in The Hecklands with the radical points IC in Knoddy's Resort.

In that run, i don't believe i got Faster Hub I, which that alone saves 3 seconds. Do what you want with that info, if you do attempt it, please dont do it after Turtle, do it at the start.

Siblits, Kwaol i 4 inne podobało się to
wątek: Robot 64
California, USASpeedrun5 years ago

its banned to start the transaction before the run starts.

wątek: Robot 64
California, USASpeedrun5 years ago

On the Category Extensions leaderboard, theres the run test%

wątek: Robot 64
California, USASpeedrun5 years ago

bruh that's been known since this game was made

California, USASpeedrun5 years ago

Under the "streams" Tab, you can click on Resources, and there's a free private server there to run. (It ends ~20 days)

California, USASpeedrun5 years ago

Starting now, any runs with > 1 player don't require everyone to escape/survive. This is to make it easier to have a verifiable run. However Timing now ends on when the FIRST recorded player seen escapes. For instance, if a player escapes at 4:05, but you don't have a recording of that, it goes to the next person that escaped. This is because it's hard to have the final time of the last person who escaped.

California, USASpeedrun5 years ago
  1. Do a run
  2. Submit it to the discord https://discord.gg/TvnsNDa
  3. Wait for it to be seen

(Why not just do an 100% MG run)

California, USASpeedrun5 years ago

the mods are very inactive

Mokmoon123 to się podoba
California, USASpeedrun5 years ago

The mod had seen the run at one point, so its still verifiable.

California, USASpeedrun5 years ago

I msg'd Quantum about being mod, and said I'd have to msg a sr.com moderator.

The trampoline isnt broken, you just have to go between the trampoline and the wall.

Mokmoon123 to się podoba
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