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United StatesCoolHandMike5 months ago

7:48 You can see the door, then shortly after I move left then right again it is gone. Not sure how this occurred however it probably had something to do with weapon attack effect sprites and me moving back and forth. That door is only supposed to open once that enemy is dead. Would be great if this led to being able to despawn boss doors.

This tas Geinuhayst & hellagels's DS Castlevania: Order of Ecclesia in 26:38.22 in the description has more detail and could explain about what is going on?

https://tasvideos.org/9417S

United StatesCoolHandMike6 months ago

No idea how this one works. It just happened when kept trying to jump up again. Of course it does not compare to that Bow glitch, but might as well post it.

United StatesCoolHandMike6 months ago

Got a hilariously bugged damage bug with Large Sword. Destroyed Amon and the final boss. Use Large Sword's special attack (forward forward Attack) while getting hurt, but take damage while the special move is happening. Thinking this is because the invincibility wearing off messes with the move so the game still thinks you are using the move. You can use Fast Travel and it stays on. Die or reload and it goes away. You can even switch weapons and it stays on.

United StatesCoolHandMike1 year ago

https://tasvideos.org/5834M

There is some good extra info I posted on the game over there in the description for the submission.

https://tasvideos.org/8848S

DBcade to się podoba
United StatesCoolHandMike1 year ago

While some planes are great for certain areas, I would like to try others. Is this even possible?

United StatesCoolHandMike1 year ago

What does this error even mean and why is this relevant to speedrun.com?

grntsz to się podoba
United StatesCoolHandMike1 year ago

Those large hives are incredibly vulnerable to mines which is strange. Makes for one extremely short mission and helps with the final mission.

United StatesCoolHandMike2 years ago

For those not aware. You can do it off the floor and wall too. Use the grapple and then just as your sprite changes to having the arm up press the direction you want to move fast in and then press jump. Tricky to do but you can get some great distance doing it.

A0Deko i Benja podobało się to
United StatesCoolHandMike2 years ago

Taking a look through Qainet 's run, and not understanding the tricks being used here. https://www.speedrun.com/bloody_spell_/run/zq0edv5y

  1. He jump up the sheer cliff wall here. How?
  2. How does he go through the ceiling?
  3. He suddenly goes to the top of the ladder using the sister. How is that done?

Thank you.

United StatesCoolHandMike2 years ago

Is there a tool to keep track of time without loads?

United StatesCoolHandMike3 years ago

Revenge of Shinobi - Airship Air Walk Was done using a controller. Basically the same trick as the OOB skip in the final level. Press Jump on the same frame as landing, then jump again after moving to the side while still in the air. Should be an improvement to RTA. posting here since it will probably get lost in Discord eventually.

ThriftBytes i obiiwan podobało się to
United StatesCoolHandMike5 years ago

Allows you to lure out and isolate Candy, the biker chick with too much armor, in the final level. Makes the part on higher difficulties quite a bit easier.

ckellyspeedruns, A2V, i habeebs_ podobało się to
United StatesCoolHandMike5 years ago

So basically the Air Walk glitch is possible with normal controller inputs. I had the idea in my head so went and tried it and found it worked. So turns out the way that Air Walk glitch actually works is that when you are a frame before landing you have the character perform a double jump. This is highly restrictive timing, and in the TAS I was forcing a double jump with UDLRB right before landing to do the Air Walk. However, if you happen to find a platform above you at just the right height you can do an Air Walk with a controller.

  1. Get below a platform. Use Jump Ninjitsu if necessary, although BaconOmelette in the below post mentions how he cannot get it working with Jump Ninjitsu and finds it easier with no Jump Ninjitsu. Which would ultimately be faster so that is good.
  2. Hold Right and Jump such that the double jump height will be about the same height as the platform.
  3. Jump to do the Air Walk.
  4. For the OOB to work you have to then hold Down. 5)When near the ceiling release Down so the ninja will be in the ceiling.
  5. Press jump. This will have you jump again since you are in the Air Walk state.
  6. Keep holding right since the game will be pushing you left since you are in the ceiling. 8 ) If you released Down and got enough height you should be in the ceiling.

Video. No weird opposite directionals like in the TAS.

Winslinator i Shadax podobało się to
United StatesCoolHandMike5 years ago

Full description here. http://tasvideos.org/6654S.html

I lurk in the shinobi discord if anyone has any questions.

Shadax to się podoba
United StatesCoolHandMike5 years ago

Hello, I am a fan of FTL and am interested in finding what would be the fastest possible route for the starting ship the Kestral A. It definitely seems like the beam weapons + hacking are the way to go on the final boss. However what would be the best RNG events / fights you could possibly get throughout the run and still be able to kill the Last boss?

O CoolHandMike
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